While the Rockstar Steam update isn't an official confirmation of the RDR2 remaster's release date, it's a strong signal that something exciting is just around the corner. The Steam page has not been updated since 2019, and Rockstar doesn't typically adjust descriptions on Steam for no reason or out of the b
One should remember that Red Dead Online is still in a beta state. On top of that, the game is immensely popular, meaning servers are probably being hit hard, even with the controlled rollout they did by granting access to only certain players at first. All in all, it is running smoother than GTA Online did in its beginning months, and with time, the online mode is sure to become incredi
Whether wanting to play in third-person as RDR2 is presented or taking the plunge and playing entirely in first-person, Red Dead Redemption 2 is sure to be fun. It just might be more fun playing entirely through the eyes of Arthur. Obviously, one is not better than the other, but having the opportunity to experience the West with ones’ own eyes on the ground level of it all, with the amount of detail Rockstar has put in is sure to be a wildly different experience. Red Dead Redemption 2 comes out October 27 for PC, PS4 and Xbox One.
My view is that by their very nature hits are unexpected. That's the goal. There is an expectation around the table. Of course, there is an expectation of Rockstar Games and there is an expectation on part of consumers, but our job is to exceed those expectations, and fingers crossed, that's what we're all setting out to do. We couldn't predict and we didn't presume to in regards to Grand Theft Auto V, and we wouldn't presume to with Red Read Redemption 2. So we're just hard at work, doing the very best job that we c
The multiplayer component to Red Dead Redemption 2 secrets|https://reddeadstation.com/ Dead Redemption 2 is taking a lot of heat for several reasons. Perhaps justifiably, people are gawking at the inclusion of microtransactions. Less rationally, players are decrying the rest of the multiplayer suite, from the competitive modes to the stranger missi
"we're always worried about the competition and never take anything for granted, never claim success early. We do our best to create phenomenal entertainment and market it effectively, and then we explain what happened. We have enormously high expectations for October with the launch of Red Dead Redemption2. We take the competition seriously and we're really exited about the rele
In a new Steam update from Rockstar (via Synth Potato on X ), it **appears the Red Dead Redemption 2 game description and details have been officially updated for the first time since 2019, ** sparking speculation that a remastered version is coming soon to PC and conso
Red Dead Redemption II is one of those hype games, but with trailers like this and Rockstar’s history, it’s obvious why. As more information comes out, it will become clear exactly what RDRII has learned with ideas new and old. The fact that it already brings up feelings of getting lost in a rich open world are almost enough. Now if we could just play the dang thing.
"Rockstar Games has employed some creative techniques in cross-promotion. I think they're pretty exciting. Social Club has an awful lot of members and they're avid fans not just of Grand Theft Auto, not just of Red Dead Redemption, but also fans of Rockstar Games. I think it's great that there is some cross-promotion going
This is where it will be interesting to see if Rockstar has learned from games like The Witcher. RDRII could showcase mature tales that not only make for interesting stories but also allow the player to forget they are doing a side-quest, instead getting lost in the game's world. This doesn’t look to be a problem though, with heavy emphasis on the wide range of a cast seen throughout the trailer even if just the tip of the iceberg. Like GTAV, RDRII is giving its audience a living breathing world, that famous — when this is off the world keeps going — mentality.
The second game has gotten more flack for this, and it is probably due to the sheer size of it. There are over one hundred story missions, and numerous side quests stacked on top of that, meaning there are tons of shootouts. No one complains that Grand Theft Auto has too much shooting, so why does Red Dead get criticized harshly for t
People have said too many of the missions end with a massive gunfight. Adversely, others have griped about too many of the missions revolving around chores and mundane tasks. So, which one is it? Does the game shove violence into the player's face at every opportunity or is there not enough of
It is lengthy for sure, but every moment of it is pure bliss. It shows the impact of the first ending, and shakes things up from the past thirty-plus hours of the story. One way complaints could have been alleviated was by perhaps rolling the credits before the epilogue started, signaling to players they could take a break before diving into this meaty portion of unexpected cont