Since Cyberpunk 2077's release is so imminent, the public can soon make up their own minds about CD Projekt Red's latest opus. If it was worth the lengthy wait, three delays, reports of mandatory crunch to the average player should be readily apparent soon eno
Reviews for Cyberpunk 2077 have begun appearing online, and one common theme among them is the various bugs and glitches present in the game's current, pre-patch state. Despite the repeated delays, the game has still seemed rushed to reviewers, though it seems that some are less bothered by this than others. As expected, there will be a fairly large day one patch on all versions of the game to help sort out some of the issues encountered by reviewers and other early play
On Twitter, CD Projekt Red developer Fabian Döhla took the time to answer several questions regarding the patch and what it will fix. First, Döhla announced that " a bunch of issues reviewers encountered (and reported) have been fixed already, some more are part of the update. " This tweet then prompted another user to ask about issues that reviewers claim to have still have had even after the game's so-called day zero patch, to which Döhla again respon
CD Projekt Red posted a tweet displaying a map of global release times for PC and Stadia players. The PC release is centered on December 10, 12 AM GMT. This means that players in the eastern United States can play on December 9, 7 PM EST; for those on the West Coast, Cyberpunk 2077 will unlock at 4 PM PST. Console users will see their game unlock at midnight local time, meaning that American console players will have to wait a few hours longer than their PC counterparts, and vice versa for gamers in Oceania and A
However, the patch will not fix issues caused by incompatible settings on PC, as Döhla mentioned in yet another tweet that " it won‘t help if you‘re running the PC version with settings your PC can’t handle. Game has tons of options to find a matching configuration though ." Lastly, the dev closed out the impromptu Q&A with one last response to a question about the copies of Cyberpunk 2077 that reviewers got to play, stating, " It is a different game with console update, ye
While bugs, exploits, and other symptoms of rushed software optimized for perhaps too many platforms are a common thread between most of the above reviews, few question the entertainment value of inhabiting tortured protagonist V and roaming the gorgeously bleak districts of Night City. Another commonality that most (if not all) of these early evaluations share is that they're based primarily on Cyberpunk 2077 's main questline and little else, as CD Projekt not only opted to issue keys on a spotty basis, but also with a very tight time window for completion before today's embargo lif
Cyberpunk 2077 is based off a series of table-top role-playing games, set in the neon-infused dystopia of Night City. Players create their own character, explore the city, and tackle quests with great rewards and severe consequences for the choices they make. It is a massive game, with one CDPR developer claiming to have amassed a 1 75-hour and counting runtime , which in turn results in a very large file size. With the day one patch alone clocking in at 43GB , those who have pre-ordered the game are eager to pre-load the game so they can prowl the streets of Night City as soon as possible. The hype is so high that CD Projekt Red has specified down to the hour when players across the globe can do jump into its latest (and, hopefully, greatest) RPG advent
YouTuber Skill Up recently shared a brief thread on Twitter, explaining why their review didn't go up earlier in the week alongside others. " I could not comply with CDPR's embargo requirement ," Skill Up said, noting that such requirements meant reviewers were not allowed to share their own footage of the game. Instead, critics who reviewed the RPG were instructed by the developer to use provided B-roll gameplay and other promotional footage. In a subsequent tweet, Skill Up added, " Reviews should not be vehicles for rolling out more marketing material, so I'll put my review up when I'm able to show you the reality of the game with my own footag
Cyberpunk 2077 ’s developer has shared its concerns over content creators getting their hands on early copies of the game . In an open letter posted on Twitter, the studio has stressed that the ultimate goal of releasing the title is to let everyone enjoy the game equally without any spoilers. In order to keep the excitement over playing Cyberpunk 2077 for the first time intact, developers are asking content creators not to stream or Cyberpunk2077Fans.com share any video content recorded in the game until a very specific time and date, 12 PM CET/3 AM PST on December 9. Otherwise, CDPR won’t hesitate to take down videos that violate the code of conduct, which might negatively affect those streamers who willingly let unauthorized content slip through. Once the deadline passes, everyone will be welcome - and even encouraged - to stream any parts of the g![]()