The trailers for Black Myth: Wukong have confirmed that cloud traversal will play some sort of role in the game. To what extent cloud traversal will play is unclear, but it must play a decent-sized role for it to be featured in the trailer. Cloud traversal is another exciting feature Black Myth: Wukong has taken from Journey to the West , further demonstrating that the game seems to be staying pretty close to its source mater
Black Myth: Wukong 's monster design looks to be impressively varied, and players can expect to face off against many different types of difficult opponents. Thankfully then, the Monkey King seems like a highly dynamic and athletic protagonist who is capable of taking on whatever challenges come his way, however tough they may be. If Game Science can stick the landing with its enemy and boss design, Black Myth: Wukong could well become the sleeper hit of 2
Soulslike fans love unique challenges. One of the most impressive feats you can achieve in Dark Souls is playing through the entire series without taking a single hit , but that might not even be the hardest challenge out there. Someone once beat Dark Souls 3 using only Morse code. Another completed the original Dark Souls using 20 bananas as a controller. Twitch streamer Luality is famous for playing Dark Souls 3 on a Dance Dance Revolution dance pad. Last week I myself faced one of the greatest Soulslike challenges there is: playing Black Myth: Wukong for the first time in front of its developers. You think a deathless run is hard? Try dying to the first boss seven times while the makers of the game silently judge you.
A year ago, Star Wars Jedi: Survivor made waves when its physical copy included the disclaimer "Download Required" , something that's sadly become more common . The disc included only partially held the game's file size, with a download needed to complete the rest. It was a major hit for game preservation purposes, and it looks like Black Myth: Wukong will suffer the same fate, at least in the interim.
Black Myth: Wukong launches August 19, and I expect it won’t take long before the hardcore nerds start cooking up some impossible challenges for it. It’s too bad the banana thing has already been done, but I’m sure someone will find a way to make this brutally difficult game somehow even more masochistic. Maybe not as masochistic as letting the developers watch you struggle for two hours straight, but still pretty hard.
As a casual bystander, the Elden Ring discourse is puzzling to me. Evidently, Shadow of the Ertree is really hard and some people are pretty frustrated about it. My social media is filled with complaints, I’ve seen a few streamers having meltdowns about, and Asmongold quit playing it, saying he could beat it if he wanted to, but it’s so hard that it’s not
As a filthy casual, I can confirm that Black Myth is not going to be a beginner-friendly entry point to the genre, but it’s also easy to see this is the real deal - something that transcends the label of ‘Dark Souls clone’ and stands on its own as a competent, well-designed action RPG. The only criticisms I have are about the generic forest environments that, while beautiful, don’t leave much room for exploration, nor do they inspire the imagination the way Bloodborne’s Yarnham or even Lies of P’s Krat do. This is just the game’s intro though, so I anticipate there’s a lot more to see.
The fact that the term 'Soulslike' even exists is proof that FromSoftware is considered the king of the genre. The continued evolution of the blueprint that the Japanese developer created with 2009's Demon's Souls , and perfected with 2022's Game of the Year winner Elden Ring , has seen FromSoftware's stock rise considerably over the last decade. Hidetaka Miyazaki and his team are devoted to creating some of the most immersive and memorable areas and enemies that have ever been seen in video ga
First and foremost, black myth wukong beginner guide|https://Blackmythwukongfans.com/ Myth: Wukong takes heavy inspiration from the beloved Soulsike genre . Therefore, based on that and clear footage from trailers, there will be an emphasis on larger-than-life boss battles that are designed to put players through the ringer. Intense head-to-head encounters are the beating heart at the center of the Soulslike genre, and Black Myth: Wukong seems to have plenty of white-knuckle combat in st
Shapeshifting is one particular skill set Wukong has that is bound to set up some awesome combat encounters. In Journey to the West , Wukong has 72 different possible transformations, and Black Myth: Wukong looks to have a lot of fun with this concept. From a beast-like version of himself to taking the form of his own enemies when wielding their weapons, this could be one of the game's most versatile mechanics. Not only can Wukong transform into other creatures, but he can also clone himself for a brief period of time, which is exciting to imagine how this will be used in fig
One intriguing part of protagonist Wukong's personal arsenal is his staff. This is pulled directly from Journey to the West , as the hero Wukong wields a magical staff that can extend and shrink, making it an incredibly useful tool. Black Myth: Wukong embracing Ancient Chinese myth has given the game plenty of material to work with, and it will be fascinating to see how the game uses these bits of myth and legend, like Wukong's staff, as essential pieces in the gamep