Following leaks earlier this month, Capcom has officially unveiled a remake of Resident Evil 3. It also comes with Project Resistance, now officially called Resident Evil Resistance . Resident Evil 3 will release for PS4 on April 3, 2
Of course there are the always popular stealth take downs. But in addition to that, you can move around different areas not just with Jin's arms but also with his grappling hook. This means high up places and other advantageous areas will be accessible. Furthermore, the stealth mechanic looks to have a little bit of time slow to help make for a more move-like experie
Very few racing games grab our attention like Forza Horizon 4 did. Whether you got a moment to test the game out on the show floor, or simply watched the E3 2018 announcement trailer, you won't be able to separate yourself from the breathtaking visuals. Focusing on dynamic seasons and shared world experiences, Forza Horizon 4 is developer Playground Games' best chance at outdoing their last visual masterpi
After a year and a half of silence , Square Enix and PlatinumGames finally showed off Bablyon's Fall once more. It seems to be pretty on-brand when it comes to PlatinumGames action, though it does have a cool fantasy setting. Its visuals have also been created with a "Brushwork Filter ." We will apparently get more information on the game in Summer 2
If you've been to Japan, you know that there's no shortage of beautiful, exciting places to go, whether it be the rural or urban areas. Now, Sucker Punch has a huge opportunity to take advantage of this beautiful country using the full power of the PS4. With visual spectacles like God of War, Uncharted 4, The Order: 1886, Horizon Zero Dawn and more showing what the PS4 can do at its full potential, the prospect of just how beautiful Ghost of Tsushima could look really does excite me quite a
We got to sit down with Sucker Punch Productions to see Ghost of Tsushima up close. Though it was the same demo shown at the conference, we did learn important new details. The game takes place in 1274 during the Mongols’ invasions of the island of Tsushima. You play as Jin Sekai, the last living samurai on the island. Having lost everything to the Mongols, Jin now fights for the common people as he tries to stave off the invasion.
Ghost of Tsushima does share some DNA with Sly Cooper’s stealth sections. Jin can attack enemies outright or stalk them from the shadows and stealthily take them out. While this is out of character for a samurai, Sucker Punch did confirm that the narrative motivates the use of stealth. All of Jin’s samurai allies were killed fighting like samurai. To beat back the Mongols, Jin needs to vary up his tactics, even if it goes against everything he knows.
Combat will be another feature from Ghost of Tsushima that I'll be looking forward to hopefully seeing at this year's E3. There's yet to be a modern game that takes on third-person cinematic samurai combat effectively. Some might argue that Nioh tried this to an extent but, in my opinion, it doesn't really raise the bar in any sort of way. I'm hoping that players will be able to really take control of the way they play Ghost of Tsushima. What I mean by that is I want to be able to go into battles head-on or take things from a stealthier approach. I've had countless discussions in the past with other gamers about Ubisoft's Assassin's Creed series missing a game that takes place in Japan, and that series is a good example of one that perfectly blends both action and stealth together. I hope that players will feel rewarded by approaching combat in Ghost of Tsushima however they see
We don't know a lot about the world in Ghost of Tsushima , aside from Japan's history during this time period. What will its open world look like , and how will its unique setting and time period influence that? Will I be able to customize my armor and weapons? I'm hoping for some customization options here, and I think it's a safe bet that there probably will be. As for the open world part, we'll just have to wait and see. But as we've seen with a slew of other PS4 exclusives, whether the game is linear, open world or semi-open, this should have practically no effect on whether or not the game is good or bad: it's all about the execution here on many of the things that I've already mentio
Authenticity to the period and setting were one of Sucker Punch’s key objectives when building the game. The team traveled to Japan to study the environment and architecture of the time and took that knowledge to develop a stunning game. From the thick forests to the lush moss growing on rocks to the fields of wheat that blow in the wind, Ghost of Tsushima is a gorgeous game to behold. To add additional authenticity to the world, the demo was played with Japanese audio, an option that will be available players at launch.
Accordingly, the rumor says that Ghost Of Tsushima Armor Guide|Https://Tsushimalegend.Com/ of Tsushima will not be a part of the State of Play event. This event will reportedly air on November 1 and is said to be longer than prior State of Play broadcasts. It will instead focus on three games planned for the relatively near future. Death Stranding will receive a launch trailer, as it will launch on November 8. Star Wars Jedi: Fallen Order will also be a focus, due to its November 15 release date. Then The Last of Us 2 will receive a release date trailer confirming a May 2020 lau