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Could Ghost Of Tsushima Be A PS5 Launch Title?

JessicaGammon3638 2026.01.09 19:21 조회 수 : 0

Open world games, especially huge ones, have got to have progression, that thing you're going for. Now, Jin [Sakai]'s evolution from a samurai, and being an expert swordsman, expert archer, and so forth, what are the techniques he picks up along the way? We saw one of them - a clear example here: a grappling hook. It's not something a samurai would have. It's an aspect of progression and a good example of how you become more capable by unlocking more ways to solve a situation. He didn't have to climb that temple to take out those Mongols; he could've gone in through the front door. The monk might've been killed, but that is an example of progressions. It's absolutely part of the game. It's how you transition from this guy, who is kind of bound by the rules of conduct, to becoming more of a samurai commando. ...There's no supernatural elements in this


Developed by the team behind Assasin's Creed Odyssey, Gods & Monsters is Ubisoft's answer to The Legend of Zelda: Breath of the Wild , a game that greatly influences this one. Set on the Isle of the Blessed, Gods & Monsters is an open-world action-adventure game complete with unique trials and puzzles, dungeons to explore, and legendary quests to undertake. It was originally supposed to release first, on February 25, 2020, but it has also been pushed back. It seems likely that this will release first in the new schedule, but there will likely be more distance between it and Watch Dogs Legion . That said, until Ubisoft confirms the new release dates, there's no way of knowing when Gods & Monsters will d


Ghost_of_Tsushima_Iki_Island_locations_aDelays are inevitable in the gaming industry. While this sometimes upsets players, it's a necessary reality because a lot of work goes into game development, and it forces the choice of a compromised release or a slightly disappointing delay. October 24 is an interesting day, however, as not only 1 or 2 major games received delays, but 5 of the most anticipated games of 2020 have been pushed back, including The Last of Us


Following leaks earlier this month, Capcom has officially unveiled a remake of Resident Evil 3. It also comes with Project Resistance, now officially called Resident Evil Resistance . Resident Evil 3 will release for PS4 on April 3, 2


A magical battle royale game called Spellbreak was also shown off during State of Play. It seems to be very exhilarating, though it remains to be seen if Proletariat's battle royale will be able to break into the crowded genre. We will be able to play Spellbreak's Closed Beta in Spring 2

Ghost of Tsushima dazzled at Sony's E3 presentation, and Jason Connell, the art and creative director, hit the floor to talk about the game. The HUD will be reduced to its core elements and allow a more cinematic experience. Ghost of Tsushima is inspired by events that occurred in 1274, but will use original characters to tell its tales. The game's open-world is huge and the biggest one Sucker Punch has created yet. The setting was meant to be secretive, and the team itself was worried it would leak due to of all things - a business card being given out. Tension is planned to be visible in all strikes - and the goal of the combat is to put you in the world. This means that you will get mud splashed on you if you're in mud, or covered in flowers if you're in a flower-filled area. It's meant to absorb you in the game, and aims to add a sense of realism to things.


To figure that out, we only need to look to the recent past. When the PS4 launched in 2013 , Sony made a pretty big push to get original titles on it. This was mixed in with a helping of some cross-generation releases (such as Assassin's Creed IV: Black Flag and Call of Duty: Ghosts ) that gave users a clear reason to ditch their PS3's for Sony’s hot new box. Why spend $60 on a version of the game that looked and ran worse than its PS4 counterp


Sony's final State of Play for 2019 featured several new and interesting trailers, some of which are brand new announcements. The show took place quite early and went by quite fast, but we have rounded up the coolest announcements for you in case you missed

Jinsuki is a samurai who wants to become the Ghost of Tsushima secrets|Https://Tsushimalegend.com/ of Tsushima, and in order to do that, he must be as unseen as possible. he can use a grappling hook to get the drop on enemies - adding a lot of speed to stealth, a genre that is normally thought of as being slow-paced. Beyond samurai films, games like the Legend of Zelda and Sucker Punch's own Infamous inspired what we're seeing now with Ghost of Tsushima. It's an ambitious game and they were deliberate in their desire to wait to show off until it was ready. Camera angles will be used in ways to make the stances seem more impactful. Nobu the horse was shown off a bit as well, and more will be revealed with him later. The team enjoyed going with a darker tone than what they're used to with the Infamous franchise, and making the scope larger required them to learn new skills - like motion capturing a horse!