PlayStation fans knew to expect Ghost of Tsushima at Sony's E3 2018 press conference, but those expectations didn't make the trailer that Sucker Punch Productions showed any less impressive. The Washington-based developer showed fans that they've been hard at work during the past four years and that development is going well on the PlayStation 4 exclusive. The latest video starred the game's protagonist Jin, who is the island of Tsushima's " only hope against the ruthless Khan and his vicious empir
In 2017, it was revealed that Sucker Punch was working on a project unlike anything we've seen from the studio before called Ghost of Tsushima Patch notes|https://tsushimalegend.Com/ of Tsushima, a game set in feudal Japan during the Mongol Empire's invasion of the country . This was completely out of left field, coming from the studio that's most well known for the Sly Cooper and inFAMOUS series. While I enjoyed those games, I never thought the studio would end up creating one of my most anticipated PlayStation exclusives. With E3 just around the corner, we'll definitely be seeing Ghost of Tsushima present during Sony's presentat
A magical battle royale game called Spellbreak was also shown off during State of Play. It seems to be very exhilarating, though it remains to be seen if Proletariat's battle royale will be able to break into the crowded genre. We will be able to play Spellbreak's Closed Beta in Spring 2
Early trailers for Insomniac Games’ Spider-Man had most convinced that the developer was headed in the right direction with its Marvel adaptation. But finally going hands-on with the game convinced us that this is exactly what fans are looking for. The swinging feels like a dream, the combat is fast-paced and offers plenty of opportunities for experimentation, and the story seems to offer fun twists on existing Spidey lore. To put it simply, Spider-Man feels like a Spider-Man game and that’s all one can hope
I love samurai, and I imagine you do too, if you're reading this. Some of my favorite pieces of media have constructed stories revolving around Japan's warrior class, including great films like The Last Samurai and Seven Samurai , as well as notable anime like Samurai Champloo and Afro Samurai. Of course, I can't forget to mention games like Nioh , Bushido Blade, Samurai Shodown, Onimusha, and my personal favorite, Total War: Shogu
Making the violence more visceral isn't meant to be needless - the goal is to make you care about the violence and using a more realistic style so it has more gravity. The large world is such that anything you can see, you can go to - and it will be put into a smaller chunks to help it be less overwhelming. The prefecture structure allows each area to have a different tone and each area will have its own art and narrative themes throughout. The team started work on it after developing First Light and they had to learn new things like think about how the terrain would be used. The samurai theme has been used in gaming before - but hasn't been used in a AAA title. The Tenchu games would be the closest-equivalent in terms of scope, and those were fairly big releases at times but also tapered off towards the end of the series. Sucker Punch's pedigree in crafting high-level narratives and action-adventure gameplay means that players will be coming into the adventure with high expectations.
The Bethesda showcase finally revealed everything we needed to know about the game and boy, does it look like a ton of fun. Everything from the Virginia setting, the retro power armor, and the deployable nuclear weapons makes this multiplayer focused title look like a fun sandbox to expl
This year may have had very few surprises thanks to a ton of leaks, but even then many of those games still impressed. E3 2018 was a solid year all around and it offered a lot of reasons to be excited for the coming year or
Some titles that just barely missed our top 10 include Destiny 2: Forsaken for its extremely addictive Gambit mode , Super Smash Bros. Ultimate and its staggering roster, Hitman 2 is just as creative as ever, and We Happy Few , which has been almost completely retooled for the bet
The team has yet to disappoint players yet, and the new theme seems to have given them new challenges and forced them to raise their game in several ways. Having a more immersive environment with things like mud slinging around should make the world feel more real - while the increased focus on the narrative should allow players to care about the characters more. It's clear that a lot of depth will be featured in the core combat, and things like duels show that off nicely. They also make the concept of boss battles seem both different and familiar, as the one-on-one structure adds a sense of importance to each one. While Ghost of Tsushima doesn't have a set release window yet, it does look like one of the finest showcases on the PlayStation 4 yet whenever it is released.
There are still a lot of questions that I have about Ghost of Tsushima. The game has been hidden from PlayStation fans for many years, and I'm sure many of you were just as surprised as I was when we found out this was Sucker Punch's next epic tale. I want Ghost of Tsushima to be great; in fact, I want it to be looked to as the precedent for samurai games and more. My E3 dream is that this will be the samurai game I've always dreamt of play