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The Best Parts Of Sucker Punch's Games Should Benefit Ghost Of Tsushima

ChanaRing8117929405 2026.01.09 14:38 조회 수 : 0

There's also the fact that Ghost of Tsushima quite literally looks like it could be one of the prettiest games ever made. Speaking of that gameplay demo from 2018, I'm hard-pressed to actually believe that what we were shown was running on a PS4 Pro. Seriously, how is that even possible? The level of detail and the high-fidelity visuals that we were shown look like they should only be possible on a PC, or maybe an Xbox One X. If these kinds of graphics are possible on even the weakest "premium" platform around, then that's pretty incredible. Games like this are why I invested in a 4K TV and a PS4 Pro in the first place and I'm hoping Ghost of Tsushima's finalized iteration will look just as stunning as what we've been shown thus


Sucker Punch is one of the most admired developers in the gaming industry, and perhaps best known for creating the Sly Cooper and Infamous series of games. In 2011, Sony purchased Sucker Punch to produce games exclusively for PlayStation. Sucker Punch has always worked within short development windows, with the longest period in between releasing games being four years. The length between the release of the Studio's last game Infamous First Light and the scheduled release of Ghost of Tsushima will be six years, prompting some to wonder if the game would be better off debuting on the PlayStation

Story has always played a key role in Sucker Punch’s history, from Sly Cooper’s journey to understand and recover his family’s history, to the various superhuman Conduits’ paths to saving or ruling over their respective cities. But what grounds these plots and makes them relatable comes down to the supporting cast, as Bentley’s gradually increasing confidence, Murray’s happy-go-lucky demeanor and Zeke Dunbar’s outgoing nature all compliment the behaviors of their respective companion, with each of them remaining dedicated to assisting their friends as best as possible in these difficult times. While traditional samurai stories can often rely more on introspection and seclusion, Sucker Punch has already begun teasing some of the key figures that will play a role in Jin’s fight , including the conflicted ally Masako and his concerned uncle Shimura. With many elements of ghost of Tsushima guide|Https://Tsushimagame.Com/ of Tsushima’s plot yet to be revealed, there’s room for additional characters to come in and both encourage and challenge Jin on his quest, and Sucker Punch’s past with deep and relatable characters is a testament to the potential of this promise being fulfilled when the game launches on June 26 for PS4.


That said, this seems to be Sony's MO over the course of the PS4 generation when it comes to showing off new games. Despite revealing many of their projects years in advance this gen, Sony has also kept most of these games well under wraps, only releasing a new trailer or screenshots here and there before then showing quite a bit more gameplay very close to launch. Ghost of Tsushima has actually had a very similar pre-release timeline to God of War , at least when comparing the two so far. Speaking for myself, I think that this manner of being relatively silent about games that are in development for long stretches of time actually generates more excitement in the long


Sony has received endless praise this console generation for the number of stellar first-party titles that it has released, and rightly so. Games like God of War , Horizon Zero Dawn , and Marvel's Spider-Man stand as some of the most well-received from both critics and fans alike over the past few years. But for all of Sony's success in the PS4 era, I think what I've personally loved the most from the PlayStation brand is its willingness to publish new


Naughty Dog closed out the PS3 generation with _ The Last of Us _ and is intending on doing the same with _ The Last of Us 2 _ on PS4, while Sucker Punch began the PS4 generation with _ Infamous Second Son. _ After helping launch the console, Sucker Punch is now helping send it off with the launch of _ Ghost of Tsushima _ at the end of June. The game takes place during the Mongol invasion of Japan during the 1270s and has the player take the role of Jin, a master samu


On April 10, Square Enix’s _ Final Fantasy 7 Remake _ will hit the PS4 and finally fulfill the long-standing request for a remake of the 1997 classic. Sony has exclusivity rights on the game for a full calendar year, meaning PC, Xbox, and potentially Switch fans will unfortunately have to wait until around the same time in 2021. As it stands, though, _ FF7 Remake _ is one of the biggest games this year on the PS4 (and there’s a FF7 Remake demo available n


stag-wildflower-floral-boho-flower-deer-Many PlayStation fans are worried Ghost of Tsushima might be pushed out of its current release window after The Last of Us Part II was delayed indefinitely . This year is proving an uncertain one in terms of pop culture output. Movies and television shows have been pushed out of their Summer release windows, while in-development works have had their productions put on an indefinite hold. In addition to movies and television projects, video games are also being affected by the COVID-19 coronavirus pandemic and its impact on productivity across various industr