Aside from the game’s stellar performance, Kojima Productions actually added new content into Death Stranding’s PC version in the form of new side quests in reference to the classic Valve franchises Half-Life and Portal . These quests become available around Episode 2, which is pretty early in Death Stranding’s campaign. These quests are definitely an exciting addition for PC players as they reward different cosmetics from and based upon the Valve franchises; for an example, look no further than the above screenshot that shows a Half-Life skinned vehicle. I’ve haven’t completed all of the Valve quests yet, but I can tell you that in the first mission I hauled a heavy Portal Companion Cube back to a delivery terminal and was rewarded with an awesome pair of Gordon Freeman glasses to make Sam look a little more scienti
The vehicles are a strong point of contention for players, considering that they imply that they'll be able to trivialize some deliveries, but they also don't exactly move over unsteady terrain all that well. Combine this with the fact that most of Death Stranding 's artful aesthetic is built around landscapes that have been reclaimed by nature or wreckage of bombed cities, and the available vehicles almost require roads to be built. So, a new focus on vehicles to give them a better give and take on which terrain they can travel across and how much they can hold as a result is an improvement a sequel should aim
One aspect that draws players to continue through Death Stranding is the licensed music that periodically plays at different times during the game and can be found to play in the private room. Unfortunately, there is no way to take any of that music with the player as they go exploring the world, which admittedly does strengthen the crushing sense of isolation the game presents. However, with one of the best soundtracks of 2019 , it is strange that the game doesn't have a way to listen to all of that music that Kojima Productions had to pay for to put into the title in the first pl
Death Stranding’s controls also map really well onto the mouse and keyboard. Every keybind feels intuitive and those who prefer a controller can still easily plug one in and enjoy the game that way. The mouse and keyboard controls even include some quality of life changes that PS4 players would’ve loved; for example, you can now skip cutscenes and any short animations like Sam’s frequent showers without entering any menus. My only real complaint thus far is a small one; the loading screen when first launching the game up takes about 90 seconds. However, all other loading screens are pretty short, so you only have to sit through that load once per sitt
Should Death Stranding 2 still take place on the western hemisphere, moving the setting just south of the States in the tropical landscape of Brazil would prove to offer a much brighter visual presentation than the first game. For one, Brazil's Atlantic coastline which stretches for 4,700-kilometers is lined with beautiful golden sand beaches right next to the roar of the ocean, which is perfect for Death Stranding 's often-mesmerizing locations . Much like Greece above, seeing highly populated locations like Rio de Janeiro being completely empty would make for a chilling setting to explore and this isn't even mentioning the lush Amazonian rain forests, comprised of thick plant life and interconnected river passa
Every photo in the PlayStation Blog post is a great example of just how gorgeous video games can be, as images like the one taken by MdeavorVP in Remedy Entertainment’s Control are great. DotPone shares a shot of a Valkyrie from God of War and adambomb2mk captures a neat portrait of Assassin’s Creed Valhalla protagonist Ei
Considering that Death Stranding tasks players with being couriers of various goods, the landscape itself needs to make for both a fascinating vista to marvel at while also providing environmental geometry interesting enough to navigate. Whatever real world location a potential sequel were to emulate, it should be simultaneously gorgeous yet different enough from the mostly rocky terrain of the first game to provide players with a fresh new experie
I’ve obviously never played the PS4 version of death stranding 2 online guide|https://Deathstranding2World.com/ Stranding , and I’m sure that I’m far from completing its 40-hour campaign, but nothing I’ve experienced so far stops me from claiming that PC is now the definitive place to play Death Stranding . The game is visually stunning, controls well, and runs immaculately; so far I’d say it was well worth the seven month wait. However, I still have a few hundred more orders to complete; one of which is my review of Death Stranding’s PC version which I’ll be carefully delivering to DualShockers readers later this mo
Between the world premieres and the awards being given out, video game enthusiasts have many reasons to tune in to The Game Awards every year. This year's event has the potential to be the biggest Game Awards yet, and it will be exciting to see how it all goes d