With Overwatch 2, we finally got a new mode with Wrath of The Bride, where we play with Sojourn, Ashe, Junker Queen, and Kiriko as we venture through the map and face new challenges, which is a good refresher for the second-oldest event in the g
I am not an expert in Overwatch . Though I have a sneaking suspicion that some data was lost when my accounts merged, the word ‘minutes’ appears on my Most Played Heroes list more than the word ‘hours’ does. I am not an Overwatch die-hard who can tell you the best counters, the new meta, or the perfect strategy. I just pick the characters I like and who seem fun. Occasionally there is a disconnect here - Sombra is cool but I can’t play as her - but mostly, I stick with favourites and hope for the best. Unfortunately, Overwatch 2 has delivered a double body blow to my love of
That said, this event offers amazing PvE modes, more elaborate than the likes of Halloween Terror, and with quite intense levels of difficulty, requiring good teamwork. Add the fact you have a small selection of heroes on the default mode, and you've got yourself a good challenge ah
Part of the tinkering feels like vanity too. In Horizon Forbidden West , Aloy was too chatty when she was alone , remarking that items will be sent back to storage (somehow?) and repeating the same few lines over and over. People said it was annoying, so it was taken out. But surely they knew it was annoying? Surely part of the point was to make Aloy endearing in this way? I’m sure people think Aloy shutting the hell up is an improvement, but mostly it just feels like fixing something for the sake of it. It doesn’t feel like developers have the license to be creative and eccentric if a few people joking around online is enough for the studio to mandate changing the game. Gaming is becoming more risk averse, not less, in the presence of a constant safety
Live-service games tweak heroes all the time, of course. Hanzo, for example, is likely to get a nerf soon. But this doesn’t feel like a typical tweak to the meta, and instead like Blizzard has changed Mei just because. It’s not only her gameplay that has changed either - it’s her look too, and that’s another major letd
In the run-up to the Resident Evil 4 remake, fans have been sharing their favourite Easter Eggs online. The game was full of strange little quirks, both accidental and deliberate. After the mine cart section, there’s a skull which, when interacted with, will give you piles and piles of money. Some claim these are the takings from the enemies slain in the aforementioned cart level, others that the money was there regardless. I’m not sure if it will be back in the remake, but I’m leaning towards ‘no’ - it just seems a bit too silly for games these days to keep
The radius of his shots also means I don’t need to worry about not knowing who’s who. "Mercy low, Mercy low!" my teammates would shout. Aye pal, I’ve lobbed some boom booms at that girl with the fur coat and glasses, was that her? Oh that woman with wings next to her died, too, happy d
Described as unrewarding and grindy - and tied to an in-game store that's overpriced - Overwatch fans are longing for the days of randomized loot. They also complain that the change in how to earn in-game currency is making them "toxic", as they're primarily focused on completing challenges to unlock skins, rather than enjoying the game. All in all, players are looking for big changes to Overwatch 2's economy, feeling that it's taken on far too many of the negative traits associated with free-to-play ga
One thing that can happen with exclusively-multiplayer games with short matches is that they can sometimes get a bit repetitive. A good way to counter that is to give them events from time to time, spicing things up a bit and giving players new things to check out. Overwatch 2 is no exception, having quite a few seasonal events spread out throughout the
However, not everyone in the subreddit is looking at the past through rose-tinted shades. While agreeing with the criticisms against the battle pass, Ranrokk points out that loot boxes were still manipulative, often containing limited-time loot to incentivize spend
And of course, it must be said that loot boxes weren't simply disliked because they were annoying. A study in 2021 also stated that loot boxes are "structurally and psychologically akin to gambling", and suggested that a third of players buying loot boxes could be classed as "problem gamblers". However, with this many Overwatch 2 players complaining about the new system put in place, the battle pass hardly seems to be an improvem
Overwatch 2 was supposed to be the same game as Overwatch 2 hero Guide|https://overwatch2tactics.com/, only with a battle pass, but it’s not Overwatch without Mei for me. She’s always been my best girl, but things just aren’t the same now. And it’s not me, it’s
"I feel like I'm missing out simply because I'm unable to pay up or grind it out with the little free time I have," says int0th3v0id. "It feels so scummy, unrewarding, and unfun. I find myself resentful towards OW for making the game so stressful. I've found myself becoming more toxic because I want to win to complete the challenges, when I used to not care about winni