On the other side of things, playing against one tank is even more of a chore because both healers are now focused on the same tank, rather than dividing their heals between two. Take Orissa. She can buff herself and deflect damage, all while Mercy and Moira both keep her health full, meaning that it’s much harder to take her down. If you lose track of other players and focus too much on that singular tank, the enemy DPS can easily swoop in and pick you off. It’s all much harder to play for both sides, but the solution is sitting in the first game - adding a second tank. Overwatch was designed for two of each role and it shows; pulling one away has completely disrupted the way it fl
Things only got worse when players found out that they would have to grind all the way to level 55 - which is over halfway - on the Overwatch 2 Battle Pass to get access to Ramattra, much like Kiriko. Many accused Blizzard of making it so that players would need to pay for the premium pass to catch
Mei has recently been pulled from Overwatch 2 for two weeks because players were using her wall to reach places they weren’t meant to. Maybe this is too much to tolerate at the highest competitive levels, but mostly I just think ‘who cares?’. Didn’t they just nerf Mei out of existence anyway? Is it really that big a deal that you can mess around on some m
Junker Queen also has some ‘all-rounder’ qualities. Though she’s classified as a Tank, she doesn’t have the bulk of heroes like Reinhardt and Orisa, and her shotgun deals damage like a DPS. Her commanding shout is an AoE that heals allies around her - something no other tank can do - and her Carnage and Rampage abilities that apply debuffs on enemies just like Ana, who is a supp
Of course, single-player gets me back instantly. I love Overwatch’s aesthetic and it plays well, even if I’m not on a level to dominate every match-up. Being able to make my way through a campaign, flitting between heroes, going at my own pace, not worrying about teammates… that all sounds like the ideal way to play. I get Agents of Mayhem vibes from it all, and as one of planet Earth’s few Agents of Mayhem defenders , that’s no bad th
Roles still exist and good team compositions will still give you an advantage, but we’re seeing a big shift towards individuality. With Kiriko and Junker Queen, as well as the big viability changes that lots of Tanks and Supports received, it is possible for good players to carry in any role now, not just DPS. I have had more than one game where I out-damaged my DPS players as Kiriko or Baptiste, and I almost always outperform my DPS teammates as Junker Queen. In the original Overwatch this almost always meant your DPS players weren’t pulling their weight, but now there are characters in every role who can dish out just as much dam
The question is whether or not this is better. Losing double shields and excessive CC has definitely curbed some of the most oppressive comps and helped increase the pace, but there are times when Overwatch 2 feels like playing deathmatch instead of a tactical team game. I have seen, and have been, the one player that utterly dominates the entire enemy team, eliminating targets on site in a way that just wasn’t possible when there were two tanks on the field. It will be interesting to see how the next few new heroes fit into the meta, but I suspect they’ll be multi-function killing machines just like Kir
Overwatch 2 has just had its biggest week since launch. Not only did Blizzard unveil a new Hero, but we also witnessed a cracker of a match for the Overwatch League Grand Final. However, it appears that it's still finding its feet when it comes to Hero balancing, as well as the in-game store economy. Some aspects were so imbalanced that yet another Hero needed to be temporarily remo
The biggest annoyance for many players is the fact that the only way to earn currency without paying is to complete weekly challenges. One of which involves getting ten team kills - which is actually reduced from the original
Sooner or later though, I’m going to get bored. Sooner, most likely. I’ll just be done with Overwatch 2 Guide|Https://Overwatch2Tactics.Com/ and I’ll tap out. We have a huge swathe of massive games set to launch between now and the end of the year , and helping Ashe move a car around a city isn’t going to keep me away from Bayonetta , Kratos , or Sonic . I’m not sure I’ll be back. Nothing against the game personally, but it has become my go-to game to rewind, even overtaking FIFA . I’m just not sure how long it can hold that posit
Everything must be realistic, atmospheric, and other vague adjectives taken from focus groups and written on white boards. It might remain as a callback, but if it does it will be an exception to the rule. Any of these sorts of things left in by mistake tend to be taken out immediately because players having fun in their own way isn’t part of the developers’ vision. Any way you find to exploit something, even in a single-player experience where no one else is impacted, is viewed as a mistake to be fi