Fans of Soulslikes are undoubtedly eating well at the moment. Elden Ring 's DLC is right around the corner, and there is a slew of upcoming releases that will look to push the boundaries of the action-RPG soulslike sub-genre over the coming months. One of these, Wuchang: Fallen Feathers , seems to take specific inspiration from the likes of Sekiro: Shadows Die Twice , and will no doubt be looking to differentiate itself to avoid direct comparisons with 2019's Game of the Year. The game is described as a dark retelling of the Ming Dynasty period and will feature real historical characters. With a tentative release window of 2025, developer Leenzee has plenty of time to establish some key differences for its debut ti
Where Wukong differs is that, rather than being rewarded with a simple skill associated with the boss they've defeated, players may be able to take on the form of that boss in one way or another. For example, Guangzhi is a wolf-like boss with a double-headed flaming spear, and upon defeating him, players can then transform into a version of Guangzhi, spear and all. As Black Myth: Wukong 's transformations have proven to be one of its most anticipated features, this challenge-reward system is designed to match the boss fight's intens
With how immensely powerful Sun Wukong is — at least, with how powerful he is according to Journey to the West — it might be difficult for Black Myth: Wukong to be a traditional Soulslike. Based on what has been revealed so far, Wukong will be facing some massive foes, so it's likely he could meet his match. However, considering what has been written about him, it might be a challenge to make him insignificant in any world. That's actually a good thing, as it would be a shame to play as a legendary warrior such as Wukong and for his supernatural abilities to feel underwhelming against enemies. Instead, Black Myth: Wukong should lean as heavily into Wukong's overpowered nature as possible, still providing a decent challenge, but simultaneously allowing players to feel more powerful than anything else in the wo
Ornithropy grants Wuchang players access to a variety of magic and techniques, and this can be tailored to specific playstyles by pairing it with a weapon type of the player's choice from the numerous ones on offer. Build variety is becoming more paramount in Soulslikes than ever before, so it's great to see Wuchang: Fallen Feathers has players covered in this regard. Boss fights are one of the most important Soulslike staples , and here, they are promised to feature multi-phases and be as challenging as expected. The entire game is being built using Unreal Engine 5, which should ensure crisp, clean visuals to capture the lightning-fast action on scr
Hardcore Soulslike fans are very protective of the genre, to the point that they refuse to label any game that might be too easy or accessible a Soulslike. Even Elden Ring , 2022's Game of the Year , threw some fans of the genre for a loop, as many thought it was far too accessible to be considered a true Soulslike experience. That is because difficulty is one of the most defining characteristics of the Soulslike ge
Black Myth: Wukong , an upcoming Soulslike based on the 16th-century Chinese novel Journey to the West , got a big trailer at The Game Awards. Not only did this new teaser show off titanic foes and dazzling fidelity, but it also demonstrated how Black Myth: Wukong 's mythological creatures will be unlike anything players have seen in the genre thus
With so many of its direct competitors releasing over the next four months or so, having a release window of 2025 will likely work in Wuchang: Fallen Feathers ' favor. This will give the title room to breathe and should allow the dust to settle on all of its rivals before it unleashes itself. Being available on PS5, PC, and also as a day-one Xbox Game Pass title will give it a great chance for success, so if Leenzee can stick the landing with the game's mechanics and settings, Wuchang: Fallen Feathers could be one of 2025's sleeper h
While Black Myth: Wukong has been marketed as a Soulslike, and it certainly appears to have elements of Soulslike gameplay, it might not be as true to the genre as it should be to technically be classified as such. Unlike most genres, the Soulslike genre is a very particular one, as it is ultimately defined by its niche characteristics. As such, there are certain traditions a game must observe to be both technically classified and publicly recognized as a proper Soulslike, and although Black Myth: Wukong may observe some of those traditions, there is one key characteristic that may set it too far apart from the genre for it to find its home th
Anyone who has seen trailers and preview footage for Black Myth: Wukong is likely to pick up on one key characteristic: boss fights are a defining part of the experience. This comes as no surprise, as Black Myth Wukong Tips|Https://Blackmythwukongfans.Com/ Myth: Wukong 's combat and boss fights are indeed similar to those found in the Soulslike genre. However, they still strive to be different in ways that enable the game to stand out in the vast sea of titles it is often compared