Wukong also doesn’t have a parry, so dodging is your only means of avoiding damage. There are different kinds of dodges, though. One of the stances allows you to climb on top of your staff and sit there out of range while the boss leaps around, then leap off the staff and come down on the fiend's head with one big strike. That will work against some bosses, but more commonly you’re just expected to dodge, dodge, and dodge ag
I haven’t played Elden Ring, but I played two hours of Wukong earlier this month, and these long combos look very familiar. I took on four bosses during the preview and every one of them came at me with the same long strings of attacks that were difficult to read and almost impossible to dodge. Dodging early or late was almost certain death as the attacks just kept coming, and even when I managed to avoid the entire barrage, the opening to retaliate was much smaller than I would have liked. For most fights the cadence was: Boss lunges across the arena and makes five sweeping attacks at me, and if I perfectly avoid all of them, I’m allowed to respond with two light attacks, three at the m
As a casual bystander, the Elden Ring discourse is puzzling to me. Evidently, Shadow of the Ertree is really hard and some people are pretty frustrated about it. My social media is filled with complaints, I’ve seen a few streamers having meltdowns about, and Asmongold quit playing it, saying he could beat it if he wanted to, but it’s so hard that it’s not
Windows Central's own Jez Corden made note of Microsoft's refusal to comment on the potential deals that Game Science might have made with other companies. The reputable insider took this as a sign that the Xbox manufacturer could be insinuating that there's some sort of third-party exclusivity deal in place for Black Myth: Wukong . Corden elaborated on this suggestion of his, stating that he became aware "of whispers and rumors while out in LA" to attend the FanFest event for 2024's well-received Xbox Games Showcase that "Game Science had actually taken some form of exclusivity deal with PlayStation for black myth wukong walkthrough|https://blackmythwukongfans.com/ Myth: Wukon
One of the more surprising elements of Black Myth: Wukong 's physical release is Game Science's announcement that none of the available editions will actually include a physical disc. Though players will be able to pick up a physical box and receive all the pre-order bonuses that are available as part of each tier of the game's release, none of the editions will include a disc, instead opting for a download code. According to the developer, this was done to scale back the cost of getting physical copies into players' hands, and there are still some worthwhile bonuses that make pre-ordering the game an exciting proposit
Soulslike fans have been eagerly anticipating the upcoming Black Myth: Wukong for just over 4 years, but that wait is finally nearing its end as the game's August release date fast approaches. Taking inspiration from the Classical 16th Century Chinese novel Journey to the West , Black Myth: Wukong puts players in the shoes of The Monkey King himself, Sun Wukong, as he takes on all manner of creatures from Eastern mythology. One of the questions players have had about the game during its long development was whether the title would be receiving a dedicated physical release, and it appears that players will indeed have the option of picking up a physical copy, albeit with a few cave
The trailers for Black Myth: Wukong have confirmed that cloud traversal will play some sort of role in the game. To what extent cloud traversal will play is unclear, but it must play a decent-sized role for it to be featured in the trailer. Cloud traversal is another exciting feature Black Myth: Wukong has taken from Journey to the West , further demonstrating that the game seems to be staying pretty close to its source mater
While Black Myth: Wukong has been marketed as a Soulslike, and it certainly appears to have elements of Soulslike gameplay, it might not be as true to the genre as it should be to technically be classified as such. Unlike most genres, the Soulslike genre is a very particular one, as it is ultimately defined by its niche characteristics. As such, there are certain traditions a game must observe to be both technically classified and publicly recognized as a proper Soulslike, and although Black Myth: Wukong may observe some of those traditions, there is one key characteristic that may set it too far apart from the genre for it to find its home th
Maybe some stubborn people just don’t want to engage with the game’s RPG mechanics. Maybe they got used to hammering away at a fight until they perfected it and didn’t need to spend time grinding levels or tailoring their builds, and now they resent having to adapt to a fight rather than overcome it through sheer will. I don’t know, I’m just a tourist, but what I do know is that if you’re unhappy with Erdtree’s difficulty, you need to stay far away from Black Myth: Wuk