I, frankly, couldn't handle the wait, nor did my scummy press pass count for much for this particular game, so I figured I'd do the next best thing and get impressions of those who had actually managed to play it at Gamescom. Here's what I uncove
Black Myth: Wukong was a standout at Gamescom this year. Public queues regularly exceeded a four-hour wait, when they weren't closed due to reaching capacity, and there was a considerable buzz on the show floor. Brave people camped out at the booth with a sandwich in hand, sat on a camping chair, slowly counting down the hours until they got to play Game Science's upcoming Chinese Mythology-focused Soulsl
Imagine my surprise the next day when, while blearily stumbling around the show floor and scoping out what was there before the big crowds could put me off ever venturing past the press area, I saw that Black Myth: Wukong was not only playable at Gamescom, but had one of the biggest booths of the whole show, towering above the likes of Mortal Kombat 1 and Payda
Soulslikes have always been known for having iconic monster designs, often showcasing exceeding creativity and gruesomeness. Just look at the Dark Souls series and their bosses for a masterclass in the nightmarish imagination that's become a Soulslike signature. Black Myth: Wukong takes a similar approach here. Its designs are brimming with imagination and many carry on that body horror tradit
If you were planning to buy a physical copy of Black Myth: Wukong when the game launches in August , you might want to rethink that decision. Not because we think the game will be bad, in fact, it looks like another interesting entry in the Soulslike subgenre that's sprung up. But because the physical edition of the game won't have a disc at all.
However, Black Myth: Wukong also looks to be bucking some of these trends. On the surface level, we see that most of these creatures are not so plagued with infection or wrought with tragedy as those in FromSoftware's catalog. The anthropomorphic animals and giant beasts (namely the spider and the turtle) are shown without themselves being turned into horror sh
Sun Wukong’s staff is his main offensive weapon, capable of flashy combos with a press of the light attack button. Holding the heavy attack button can charge up a stronger attack that, in its basic form, has Wukong slamming the staff down on an enemy. As players mix up their combos and charged attacks, they will fill up a focus meter and eventually earn a focus point. These points can be spent on an even more damaging attack that can be timed at the end of a combo as a pseudo-finis
Many other humanoids, even if they carry additional skeletal arms or have insectoid legs, are muscle-bound—almost regal in their depiction. Once players are shown the full scope of black myth Wukong secrets|https://blackmythwukongfans.com/ Myth: Wukong , there may yet be more grit to be found. So far, though, its world is a sunnier one filled with beasts and proud demon kings not marred by horror in the ways we've seen bef
Both physical editions come with an activation code for the Digital Deluxe Edition of Black Myth: Wukong (for purchases on JD.com, it will be a WeGame activation code; for overseas purchases, it will be a Steam activation code). To ensure the Destined One with a physical edition can play on August 20th's launch, activation codes will be sent in advance by the customer service of our sales platform after purchase confirmation.
With appointments to keep and big gamer rizz to spread across Gamescom, I trudged away defeated and resolved to go back even earlier the next day to beat the rush and make sure I got some time with the show’s surprising superstar, which strangely didn’t have any presence or opportunities for press. You’ve read the title so you’ve hopefully figured out where this is going. The queue was somehow even bigger the next day, with signs indicating wait times between two to four hours before the sun had even ri
While Black Myth: Wukong has been marketed as a Soulslike, and it certainly appears to have elements of Soulslike gameplay, it might not be as true to the genre as it should be to technically be classified as such. Unlike most genres, the Soulslike genre is a very particular one, as it is ultimately defined by its niche characteristics. As such, there are certain traditions a game must observe to be both technically classified and publicly recognized as a proper Soulslike, and although Black Myth: Wukong may observe some of those traditions, there is one key characteristic that may set it too far apart from the genre for it to find its home th
The first point that every single person I spoke to was keen to make was just how good Black Myth: Wukong looked. Superlatives such as "amazing", "brilliant" and "super beautiful" were thrown around, and not a single person I spoke to failed to mention the game's visuals. It's also pretty clear that Black Myth: Wukong is going to live up to the Soulslike difficulty stand