It's impossible to say whether Anthem would have fared better had it not been competing Apex Legends . __ The two are very different games. One is a PvP game, while the other is an RPG with gunplay mechanics. However, they share similarities in that they’re both sci-fi FPS games that rely on gunplay and tactical strat
It’s hard to know what to make of another iteration of Anthem . Certainly, people won’t flock to it in droves due to name recognition or a relationship with the franchise. Without that going for it, Anthem 2.0 will have to be a groundbreaking game if it wants to attract a fanb
Although Lifeline heals more quickly, including downed teammates, her shield is a beacon to the enemy. It signals a squad to push on you, because two-thirds of your team is occupied. However, these characteristics can be used to your advantage in a pinch. Firstly, you can use the whirring sound of D.O.C. as bait to suggest that you need healing when you don’t. The same goes for Lifeline’s shield, luring the enemy to attack, when you’re actually ready to defend. But trickiest of all, you can use Lifeline’s shield as a literal shield in close-quarters combat. Begin to revive a teammate just while the enemy is shooting, then release and fire back. Repeat as necessary, and it might just save you. These tactics are especially handy when both teammates are d
It’s worth reading the entire thread. However, to offer a quick summary: Early in the game's development, he was unsure of his purpose as a writer in a battle royale game. Up until then, the battle royales had deemphasized the role of story. He feared this meant he may soon no longer have a job. Still, while he waited for more information, he found himself crafting lore involving the Titanfall universe. He was no stranger to this universe — he'd had a hand in creating as a writer on Titanfall and Titanfall 2 . Eventually, his Respawn coworkers approached him for his ideas on how the team’s forthcoming game might fit into that universe. Subsequently, the team started discussing charact
None of these battle royale games drew upon "hero shooter" model that Overwatch had popularized. Overwatch is purely a team game. To succeed, individual players must combine their unique abilities to make decisions that benefit the team as a whole. And, because heroes’ abilities to support one another are integral to team success, Activision Blizzard had learned to leverage characters' backstories into social media content such as alternate reality games (ARG) and cinemagra
The Call of Duty games generally showcase immersive and intruging storytelling. The Modern Warfare series is, as a whole, clever and unpredictable, giving players the types of moments that cause their stomachs to sink or that bring tears to their eyes. Black Ops does this as well, doing so with creative weaponry that allows for diversity in gamep
It would be fascinating to see Destiny on the small screen, as there are a myriad of storylines that explore different planets and realities. Like the games, a show could explore these narratives from the perspective of a Guardian. Different seasons could reflect the events of different expansions (I'd love more than anything to see a made-for-TV retelling of the events from the original Destiny 's The Taken King expansi
Ziplines are always tricky, despite allowing you to traverse great distances. Most importantly, it is very difficult to aim while riding a zipline, and you’re perfectly lined up for the enemy. Additionally, the entire zipline wobbles. This further signals players who might not even notice you at first. So, there will frequently be occasions to turn around and hop, in order to go backwards. This method can be spammed while moving forward. This is useful to be preventive, but especially when you’re under fire. Jump, catch onto the zipline again, and swiftly repeat. But once you near the end of the zipline, quit, because it will automatically reverse your direction instead of continuing forw
Portal 2 is completely playable cooperatively and players will take control of ATLAS and P-Body. The two robots are designed from scraps. ATLAS was designed from a personality core while P-Body was created using a sentry turret. These scraps give these robots unique designs and personalities that are constantly poking through in Portal
Video games can take people to imaginary places and bring creatures, animals, and characters to life. They also give us the opportunity to explore concepts that are not possible in reality, such as rob
Apex Legends News Legends is one of many in the Battle Royale trend, but it has truly found its stride. After establishing refreshing traits like the ping system and faster gameplay, there has been a satisfying increase in content over time. EA has similarly improved Battlefront II in this way. Respawn even started off the new year with an event that cycles multiple Limited-Time Modes every two d