Although the situation might indeed sound worrying, it is worth mentioning that Criterion already has a record of working alongside DICE. Previously, both studios were collaborating during the development of Star Wars: Battlefront and its sequel. In addition, the Need for Speed _ developer singlehandedly tackled the Firestorm battle royale mode for _Battlefield 5 . In other words, there’s nothing exceptional in DICE and Criterion joining forces to wrap up the development of **Battlefield 6 ** , but it can nonetheless cause slight anxiety in the fan commun
At the same time, maps being too large would be a major issue, as one of the biggest criticisms of Battlefield 1 and Battlefield 5 is their overly large map design. Many locations feel like they have no sense of flow, with huge fields full of empty space and a lack of interesting areas inside some of the maps. Though these play spaces were bigger than the ones seen in Battlefield 3 and Battlefield 4 , they also lacked variety and memorable locations to fight through. With the maps in recent Battlefield games lacking a sense of direction, simply increasing the size will not w
Last year, during November’s earnings call, EA’s CEO Andrew Wilson revealed a tiny bit of promising information regarding Battlefield 6 . According to his words, the game was going to be the biggest one to ever release in the franchise, offering a never-before-seen scale. Although Wilson didn’t specifically elaborate on what this meant gameplay-wise, one would imagine that massive battle encounters await players in the anticipated sequel. It was indirectly confirmed by insiders who claimed that Battlefield 6 might feature 128-player batt
Battlefield 6 is set to be revealed this spring, and with the game launching during 2021’s Holiday season, its release is a lot closer than it seems. Still, with Battlefield fans having a few months to kill until the game is first shown publicly, going back to some of DICE’s past work could be a good way to prepare for Battlefield 6 . Aside from getting the hang of certain mechanics that could be used in the next Battlefield , DICE has put out some solid games over the past several years that are worth experienc
Even if both the Battlefield and Need for Speed franchises are primed for a comeback during this new console generation, Battlefield already has the advantage. Unlike EA's iconic racing series, Battlefield 's had a minor misstep in an otherwise very successful tenure as EA's flagship first-person shooter. Battlefield 5 is only a relatively recent failure in the wake of successful entries like Battlefield 1 , Battlefield 4 , Battlefield 3 , and even Bad Company 2 . Battlefield 's redemption arc, so to speak, isn't a long time coming. Battlefield 5 was relatively slow on the uptake when it came to balance changes and post-launch content, something the next game presumably won't rep
Make no mistake, 128 players can be a good thing for the Battlefield brand . A sizable boost to the player count feels like a natural evolution of the franchise, and if DICE can succeed in delivering satisfying maps and stable gameplay despite this increase, the larger teams could be a major strength of the sequel. However, while Battlefield 6 having more players can absolutely be a solid foundation to build upon, it should not be the only noteworthy change that the next game makes to the series’ form
Battlefield , traditionally, has been a largely DICE-developed affair. While that has resulted in some stellar shooters over the years, in today's gaming environment dominated by regular new content drops in games like Call of Duty or even Fortnite , DICE simply can't keep up. That fact was made clear with Battlefield 5 . Though developed as a live-service game in mind, Battlefield 5 saw frequent content droughts and feature delays, sometimes for months at a time. Battlefield games are notorious for Battlefield2042play.com releasing in a buggy state, and having to fix bugs and other various launch issues distracts from creating and implementing new game cont
DICE LA will be primarily responsible for creating content for the live service portion of Battlefield 6 . With the studio having already helped on previous Battlefield entries and now being helmed by Vince Zampella of Respawn Entertainment fame (the studio behind Titanfall and Apex Legends ), DICE LA is in a great position to help make Battlefield 6 be all it can be and help to relieve some of the pressure on DICE proper to create new cont
EA's been in a strange place the last few years, with its premier non-sports titles ending up on the backfoot compared to similar titles. Battlefield 5 's disappointment made way for games like Call of Duty: Modern Warfare , and now Black Ops Cold War , at the mainstream first-person shooters. Need for Speed has been supplanted by simulatory and arcade-like experiences such as Forza Horizon or Dirt 5 . Ironically enough, EA even acquired Codemasters to expand its racing catalogue beyond just Need for Speed . Yet, while Codemasters will continue with its own independent racing projects, Need for Speed 's developer will assist in Battlefield development this y