This is the most straightforward ending to Elden Ring and requires nothing more than beating the game. You form the Elden Ring back together and begin the Age of Fracture as the new Elden Lord. Like the previous Dark Souls games, this ending is insignificant, as your ascension to the Lord does nothing to help the underlying issues of the world. The Elden Ring has been reformed, but its effects on the land will only cause another war and another breaking of the ring one day. For now, the demigods have been stopped, and the war is finally over, but it can only be speculated for how long the peace will l
Another ending with the tarnished becoming Elden Lord, except this time with a curse. After completing the Dung Eater's side quests , you obtain the Mending Rune of The Fell Omen. If you mend this rune with the Elden Ring, you dispel a curse upon all people and future generations across the Lands Betw
The damage-free Sorcery spells listed above prove FromSoftware can add non-combat Glintstone Sorcery spells to Elden Ring 's DLC without infringing on the healing and protection niche of Incantations. New Selian Night Sorceries (similar to the spells hidden behind Elden Ring 's Mirage Rise Puzzle ) could let players befuddle in both PvE and PvP (a group invisibility spell, a spell like the Shadow Bait Incantation that summons decoys, etc.) Alternately, Elden Ring developers could homage the astrological themes of Glintstone Sorcery by introducing spells that let players gather information (for instance, a spell that causes concealed enemies to light up in silhouet
We get this ending by following the Golden Order and using the Mending Rune of Perfect Order when bringing the Elden Ring back together. In this ending, you ascend to Elden Lord, this time adding to the Elden Ring. In this age, the gods are to be seen as just as fickle as the people of the Lands Between. Taking the gods off the pedestal will keep the lands at peace for much lon
Additionally, certain schools of purely offensive Glintstone Sorcery have non-combat applications that could be fleshed out with future expansions to Elden Ring. For instance, the school of Gravity Magic, strongly associated with the Starscourge Radahn boss fight, has several spells and Ashes of War that can repel and pull in enemies. Future non-damaging Gravity Sorceries could let a player temporarily lower the weight of their equipment (similar to how Elden Ring 's giant, misunderstood General Radahn uses gravity magic to ride his normal-sized horse, Leonard) or even raise the weight of an enemy's equipment to slow their movement and cause them to "fat roll." Finally, the extremely sparse school of Aberrant Sorcery, featuring only two spells themed around conjuring vines of coagulated blood, could be expanded in **Elden Ring Updates Ring ** DLC to include spells designed to defend or support player characters - for instance, an Aberrant Sorcery that sacrifices health to produce a damage-reducing aura or eliminate every status effect but Hemorrh
Before, actions or words were branded as heresy based on whichever god was in power. This would lead to conflict between the followers of different gods and cause permanent division within the Lands Between. Without the gods being seen as perfect, the conflict caused by their worship would disappear, and the Elden Ring will hopefully stay intact and not be broken through war ag
In the next room, you’ll spot several crabs just minding their own business. Slay the crabs and loot the Grave Glovewort [4] and Golden Rune [4] at the end of the room. On the east side of the room, you’ll find a ladder . Climb up to the next r
Increased poison status buildup.
Glintstone Arc / Glintblade Phalanx / Carian Phalanx / Greatblade Phalanx / Magic Downpour / Loretta's Greatbow / Loretta's Mastery / Rennala's Full Moon / Ranni's Dark Moon / Ambush Shard / Night Shard / Unseen Blade / Roiling Magma / Rykard's Rancor / Darkness / Elden Stars / Lightning Strike / Lansseax's Glaive / Death Lightning / Giantsflame Take Thee / Bloodflame Talons / Unendurable Frenzy / Greyoll's
Finally, this mist being dead souls is the theory that makes the most sense for what happens in the Age of the Duskborn cutscene. Some have speculated that the mist is essentially what is conjured in Fia’s spell "Fia’s Mist," which casts a mist filled with Death Blight. While this seems like a logical connection to the Age of the Duskborn ending, it doesn’t fit with what happens. If Fia’s Mist were to envelop the Lands Between, it would kill all Tarnished including the player. But since the Tarnished lives, it is made clear that the mist is not Fia’s Mist in Elden Ring . Instead, it must be the dead souls once contained in the Erdtree, because this better reflects the principle of death being integrated back into Or
Being reminiscent of the Black Knights from Dark Souls and The Pursuer from Dark Souls II , the Night's Calvary was supposed to serve as a "wandering enemy" of sorts. But, later on, they were reduced to being an enemy that you could encounter only in specific areas. And, while knowing where they are, it would have been interesting to see them randomly gallivanting about and catching us by surpr