While this premise and story are much different than anything Sucker Punch has worked on before, Nate Fox finds something romantic about feudal Japan and believes it to be a setting underused by western develop
Developed by the team behind Assasin's Creed Odyssey, Gods & Monsters is Ubisoft's answer to The Legend of Zelda: Breath of the Wild , a game that greatly influences this one. Set on the Isle of the Blessed, Gods & Monsters is an open-world action-adventure game complete with unique trials and puzzles, dungeons to explore, and legendary quests to undertake. It was originally supposed to release first, on February 25, 2020, but it has also been pushed back. It seems likely that this will release first in the new schedule, but there will likely be more distance between it and Watch Dogs Legion . That said, until Ubisoft confirms the new release dates, there's no way of knowing when Gods & Monsters will d
It will definitely be interesting to seen how Sucker Punch being a western developer impacts the feeling and atmosphere of Ghost of Tsushima as a whole, but so far what we've seen looks great. If you want to get more intimately familiar with the game's setting, you can also check out DualShockers' deep dive into the History of Fedual Ja
Seeing it in action, Sekiro: Shadows Die Twice is more vertical and fast-paced than its predecessors. The grappling hook helps you get the advantage on your enemies by surprising them from above. The familiar stamina system is replaced by posture; the goal is to disrupt your enemy’s posture, leading to an opening for a tremendously violent, yet satisfying kill. This isn’t just another Souls -like game. From Software delivers enough changes to its various systems, as well as its setting, that it feels like an entirely new experience while still bringing the difficult experience fans are accusto
The Bethesda showcase finally revealed everything we needed to know about the game and boy, does it look like a ton of fun. Everything from the Virginia setting, the retro power armor, and the deployable nuclear weapons makes this multiplayer focused title look like a fun sandbox to expl
If Ghost of Tsushima does release in the second half of 2020, it would be a far cry from the potential 2019 release date that many fans had hoped for at the beginning of this year. It would also make for a second PS4 exclusive delay in a short timeframe after The Last of Us 2 got the same treatment. With that said, though, game delays aren't necessarily a bad thing in the games industry - many games that were delayed over quality concerns or simply to give developers more time to execute on exciting ideas have become game of the year contend
E3 stayed true to its name in 2018, delivering information at a rate overwhelming to even the most seasoned video game consumers. Amid the barrage of announcements, demos, and trailers, perhaps the most compelling developments came in the form of in-engine gameplay footage, which developers were particularly generous about this year. Gameplay footage is precious because it's a game's most honest representation. Plus, often-times it reveals new information about a game. That being said, it's easy to feel overwhelmed by the cacophony. So as the dust settles, let's run through the 5 best gameplay trailers from E3 2018 , in no particular or
That seems almost certainly impossible now, though, according to a statement from Kotaku 's Jason Schreier on Twitter . The industry veteran followed up a report that spotlighted the likelihood of The Last of Us 2 getting delayed until Spring 2020 by stating that, despite not having a release date yet, it would likely mean that Ghost of Tsushima gets delayed as well. According to him, Ghost Of tsushima news|https://tsushimalegend.com/ of Tsushima was originally planned for the first half of 2020, but it likely won't launch until the second half of the year now that The Last of Us 2 is being delayed until that spring. He also stated that it's probably unlikely to expect the game to be changed into a PS5 tit
When Watch Dogs Legion was unveiled and it was revealed that there were several playable characters such as the granny assassin, it was a big deal for the franchise. Watch Dogs 2 wasn't everyone's cup of tea, but this showed real promise. Shortly after Sony's delays were revealed, Ubisoft followed up with several delays of its own, including for Watch Dogs Legion . Ubisoft essentially explained that it was due to recent under-performances such as Breakpoint , which could have been caused by too many games releasing too closely together, so it chose to delay three games into the next fiscal y
When it comes to waiting just a little longer for these games, it's best to remember the words of Shigeru Miyamoto: "A delayed game is eventually good, but a rushed game is forever bad." Hopefully, that proves to be the case for each of these ga
In most cases, this is done to give the team behind them more time to make sure the game launches at the best time and to its best quality. In other words, while many may hate having to wait just a little longer, it will hopefully result in a better game at lau