As a fan of Bungie’s multiplayer-focused first person shooter, Destiny 2 , I always come back to it when new content emerges. However, I’d be lying if I said that the expansions that have been released have been top notch. Destiny 2: Forsaken , the next big expansion for the popular game, aims to rectify that with loads of new content that will not only bring me back but have me excited to play when it releases in September. Plus, the bow and arrow is far and away the best weapon Destiny will have to offer. That alone is a good enough reason to come b
We got to sit down with Sucker Punch Productions to see Ghost of Tsushima up close. Though it was the same demo shown at the conference, we did learn important new details. The game takes place in 1274 during the Mongols’ invasions of the island of Tsushima. You play as Jin Sekai, the last living samurai on the island. Having lost everything to the Mongols, Jin now fights for the common people as he tries to stave off the invasion.
What fans do know about Ghost of Tsushima is exciting, though. The gameplay that's been demonstrated looks compelling, a mixture between tense stealth and gorgeous combat, and it's made even more interesting by the fact that Sucker Punch is working with real samurai to help develop Ghost of Tsushima and make it as authentic as possible. According to Sony boss Shuhei Yoshida, Ghost of Tsushima's graphics are also so good that even he was impressed when he got to check out the game this summer - a comment that not only got consumers excited, but led to speculation that the game might actually release sometime in 2
Resident Evil 2: Remake was one of the most surprising reveals of this year’s E3 but this remake seems to be much more than a fresh coat of paint. Utilizing the phenomenal new engine from Resident Evil VII , RE2:R brings in some modern gameplay and graphics while still keeping the core intact of what made the original so great. In a time where the Resident Evil series is in its best position in years, we’re excited to go back to the roots of this franchise early next y
If Ghost of Tsushima does release in the second half of 2020, it would be a far cry from the potential 2019 release date that many fans had hoped for at the beginning of this year. It would also make for a second PS4 exclusive delay in a short timeframe after The Last of Us 2 got the same treatment. With that said, though, game delays aren't necessarily a bad thing in the games industry - many games that were delayed over quality concerns or simply to give developers more time to execute on exciting ideas have become game of the year contend
ghost of Tsushima news|https://tsushimalegend.com/ of Tsushima does share some DNA with Sly Cooper’s stealth sections. Jin can attack enemies outright or stalk them from the shadows and stealthily take them out. While this is out of character for a samurai, Sucker Punch did confirm that the narrative motivates the use of stealth. All of Jin’s samurai allies were killed fighting like samurai. To beat back the Mongols, Jin needs to vary up his tactics, even if it goes against everything he knows.
While roaming the halls of the L.A. Convention Center, there was one game everyone was talking about: Cyberpunk 2077 . The trailer on Microsoft’s stage gave just a small glimpse of what players can look forward to. Those who went behind closed doors and saw the 50 minutes of gameplay know that CD Projekt Red’s next game may have the most realized sci-fi world in a video g
It'll be interesting to see what path Sony takes, but for now, bets are on Ghost of Tsushima seeing some kind of PS5 support. Sony would be crazy to ignore the huge install base of PS4's (currently sitting at 100 million+ consoles), but it also needs to have something big for when the PS5 rolls around. What better than Ghost of Tsushima , a game we still don't know much ab
Things take a dark turn immediately afterward and we get our first glimpse of gameplay, which forcefully reaffirms the project's focus on horror and violence. Ellie is seen sneaking around a campsite and through a deteriorating structure before engaging in a lopsided battle with several determined killers. The combat appears a solid progression from the studio's previous work, boasting effortlessly fluid hand-to-hand and armed conflict. While Joel will be missed , we can't wait to jump back into The Last of Us world as our favorite post-apocalyptic hero
From a gameplay perspective, Ghost of Tsushima is a departure from the Infamous franchise. While those games were all about continuously moving around the battlefield, Ghost of Tsushima is more about studying enemy movement, parrying and attacking when finding an opening. Melee combat becomes more nuanced when fighting 1v1, as shown in the final fight with his fallen comrade, Masako. Sucker Punch commented that they’re pulling heavily from Japanese cinema like Yojimbo for the combat. Unfortunately, the HUD was turned making it difficult to determine how exactly the game plays. When confronted, Sucker Punch didn’t explicitly compare combat to any other game on the market but did admit it has elements similar to the Batman Arkham and Middle-earth games.