Warframe is getting its first fat frame. While some characters have been described as "thicc" or "phat," Grendel is unabashedly chunky. And while most other Warframes are loosely based off of Japanese samurai or ninjas, Grendel’s look is pretty obviously modeled after Sumo wrestlers. Just look at the way he sto
Blunt honestly, speaking from the heart, this is the most surreal experience of my life. I have been working with Digital Extremes on Warframe for years and the fact we're here in this building with thousands of fans, it feels too good to be true. I'm just happy.
Grendel will arrive with Warframe ’s upcoming The Old Blood update, which also brings a bunch of new features. The Kuva Lich promises to be a player’s personal nemesis, acquiring whatever abilities were last used against it to turn them back on the Tenno. Melee 3.0 will finally finish with a phase 2 rollout that brings new heavy attacks, mid-air attacks, and lift and juggle attacks, making Warframe ’s melee combat even more satisfy
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As you can see, Grendel is basically Warframe ’s Kirby. A grosser, more murderous version of Kirby to be sure, but he’s still just Kirby with a scarier face. Which is sort of in-theme for Halloween, now that we think of it. That’s not to say that Grendel will be bad, per se. Kirby is a beloved character, after all. Just that Grendel might seem a little uninspi
It comes down to the game being fun at its core. When you're playing Warframe strategy|https://warframebase.com/, you're playing a casual game with your friends, you get really good feedback. You're shooting, you're moving faster than any other game right now, at least in terms of action games. And that is kind of a delicious sensation when you're playing from there, you take the core and build a universe on top of it that has great art and is cooperative. You mix well with people who are there for the same goal.
I think it will affect it dramatically. So much of the game is built around the core that we have, and it boils down to a player going out and getting resources and finding stuff. We're still going to have that there, but it's executed in a more… A way where the player has more agency to go visit and go back where there's no jarring transition. You're going out into the plains and you can find resources and interact with the environment in, well you saw the fishing. All of these are going to amplify the current gameplay. You'll be able to kill things in cooler ways which is usually what they're looking for.
Like every Prime update, there comes not only an enhanced Warframe, but a side of new weapons, and this update is a doozy. Alongside the agile Limbo comes the devastating Pyrana Prime, which packs one heck of a punch in a small package, and Destreza Prime, allowing for nimbler battles.
In trading, you can either buy the frame outright or the four components necessary to craft it and put it together yourself. You’re searching for the relics Lith M4 (Chassis), Axi K5 (Blueprint), Meso E2 (Systems), and Meso M3 (Neuroptics). It can get pricey, and considering it’s a newer frame, the parts will go fast once they hit the mar
I think it was just, how do you make scavengers feel ancient but futuristic at the same time. So that was a huge struggle. We had our concept artist really work on our off character designs to make sure we had something that was obviously a competent scavenger. So these people work hard, they have unlocked a way to survive on this very, very treacherous planet because you have all the military Grineer.
Warframe veterans might be shocked the Kuva Drakgoon is this high on the list. This gun got a serious buff from the Sisters of Parvos of update. The buff to Critical Deceleration and the introduction of Galvanized Mods have made this shrapnel-spewing shotgun a real men
And that’s just the tip of the iceberg for Warframe ’s global expansion. Just this March, Warframe ’s total player base grew to nearly 50 million players --the highest it’s ever been--thanks to massive expansions that add open-world combat and massive, raid-style boss encount
I think it's vital to our survival. We've only survived because we pivoted. You can only pivot so many ways before you go back to where your started. If you keep tearing down existing systems, you're never growing, so you have to add to make that move into content that is surprisingly shocking because I don't think [fans] think we have it in us (laughs). I think our players underestimate us at this particular time and I think it's too our advantage as I don't think they'll see this coming.
So, we started early this year, probably between three and six months from idea to pen on paper. We essentially started the year off with the biggest problem of all: what are we going to do to keep our veterans happy? We can write a quest to keep them happy for a week, or can think what's the next push. We've pushed in all sorts of directions and they all have given us different results, mostly positive, but you can see when something doesn't have that staying power from someone who loves our game for it's core, that fluid gameplay and stuff, but in this case, this caters to that too a degree you can't get any idea. We're about to put their skills to the test.