From a gameplay perspective, Ghost of Tsushima is a departure from the Infamous franchise. While those games were all about continuously moving around the battlefield, Ghost of Tsushima is more about studying enemy movement, parrying and attacking when finding an opening. Melee combat becomes more nuanced when fighting 1v1, as shown in the final fight with his fallen comrade, Masako. Sucker Punch commented that they’re pulling heavily from Japanese cinema like Yojimbo for the combat. Unfortunately, the HUD was turned making it difficult to determine how exactly the game plays. When confronted, Sucker Punch didn’t explicitly compare combat to any other game on the market but did admit it has elements similar to the Batman Arkham and Middle-earth games.
Ghost of Tsushima does share some DNA with Sly Cooper’s stealth sections. Jin can attack enemies outright or stalk them from the shadows and stealthily take them out. While this is out of character for a samurai, Sucker Punch did confirm that the narrative motivates the use of stealth. All of Jin’s samurai allies were killed fighting like samurai. To beat back the Mongols, Jin needs to vary up his tactics, even if it goes against everything he knows.
Back in January, Nintendo shared an update on the return of the Metroid Prime franchise for the first time since its brief announcement at E3 2017, sharing that Bandai Namco would no longer be working on the fourth entry and that development of the latest entry would be fully restarted and instead handled by the series’ original owners, Retro Studios. Although Nintendo has not directly stated that Metroid Prime 4 will not show up at E3 this year, the publisher’s usual preference for focusing on titles releasing in the same year, alongside the development of the title having only truly started less than five months ago, seems to indicate that the chances of the sci-fi shooter appearing at this year’s E3 are slim to none.
Back in February, EA revealed during an earnings call that they would be releasing two new entries in two of their prominent franchises by March 31, 2020, with the first being a new Need for Speed. While next to nothing is known about the upcoming arcade racer, the publisher did share that fans won’t need to keep an eye on E3 this year for the first look, instead hinting that Gamescom could likely be the destination where the newest Need for Speed gets a full reveal.
If Ghost of Tsushima does release in the second half of 2020, it would be a far cry from the potential 2019 release date that many fans had hoped for at the beginning of this year. It would also make for a second PS4 exclusive delay in a short timeframe after The Last of Us 2 got the same treatment. With that said, though, game delays aren't necessarily a bad thing in the games industry - many games that were delayed over quality concerns or simply to give developers more time to execute on exciting ideas have become game of the year contend
We got to sit down with Sucker Punch Productions to see Ghost of Tsushima beginner guide|https://tsushimalegend.com/ of Tsushima up close. Though it was the same demo shown at the conference, we did learn important new details. The game takes place in 1274 during the Mongols’ invasions of the island of Tsushima. You play as Jin Sekai, the last living samurai on the island. Having lost everything to the Mongols, Jin now fights for the common people as he tries to stave off the invasion.
Dead or Alive has always maintained a passionate fanbase at DualShockers, and I'm no exception. The newest iteration -- Dead or Alive 6 -- is no exception, even with the game shying away from inclusion of fan favorites . Though, with robust and tight gameplay and stages that will have you shifting up strategy, playing a couple of pick-up rounds with Producer and Director Yohei Shimbori was an instant highlight from my time at
We’ve been sold on the idea of Insomniac Games making a Spider-Man title since it was first revealed a few years ago but somehow after finally playing it for ourselves at E3 we left more impressed than expected. With the best feeling web-swinging ever seen in a Spidey game and combat that truly makes you feel like the Wall Crawler, it’s easy to see how this one took home so many of our awards. September can’t come soon eno
E3 stayed true to its name in 2018, delivering information at a rate overwhelming to even the most seasoned video game consumers. Amid the barrage of announcements, demos, and trailers, perhaps the most compelling developments came in the form of in-engine gameplay footage, which developers were particularly generous about this year. Gameplay footage is precious because it's a game's most honest representation. Plus, often-times it reveals new information about a game. That being said, it's easy to feel overwhelmed by the cacophony. So as the dust settles, let's run through the 5 best gameplay trailers from E3 2018 , in no particular or
Speaking of Ubisoft, their long-awaited sci-fi sequel is also taking a break from the E3 stage, after returning from hibernation at E3 2017 and showing a second cinematic trailer the following year. Fans of the title, however, still have a glimpse of Beyond Good and Evil 2 to look forward to this month, as their fifth Space Monkey Report livestream takes place on June 5 at 9 AM PT, with the previous livestream featuring a lengthy pre-alpha demo.