Following leaks earlier this month, Capcom has officially unveiled a remake of Resident Evil 3. It also comes with Project Resistance, now officially called Resident Evil Resistance . Resident Evil 3 will release for PS4 on April 3, 2
After a year and a half of silence , Square Enix and PlatinumGames finally showed off Bablyon's Fall once more. It seems to be pretty on-brand when it comes to PlatinumGames action, though it does have a cool fantasy setting. Its visuals have also been created with a "Brushwork Filter ." We will apparently get more information on the game in Summer 2
Back in January, Nintendo shared an update on the return of the Metroid Prime franchise for the first time since its brief announcement at E3 2017, Tsushimalegend.Com sharing that Bandai Namco would no longer be working on the fourth entry and that development of the latest entry would be fully restarted and instead handled by the series’ original owners, Retro Studios. Although Nintendo has not directly stated that Metroid Prime 4 will not show up at E3 this year, the publisher’s usual preference for focusing on titles releasing in the same year, alongside the development of the title having only truly started less than five months ago, seems to indicate that the chances of the sci-fi shooter appearing at this year’s E3 are slim to none.
2010's post-apocalyptic first person shooter Rage saw mixed reception at its release, which makes the forthcoming follow-up's considerable presence and surrounding buzz that much more impressive. The near-universally positive response to Rage 2 's wild trailer is a testament to the developers' passion for the project, a duo made up by id Software and Avalanche Studios. Predictably, the game will be an open world, first-person run-and-gun affair. Nonetheless, the trailer couldn't have done a better job making Rage 2 look ridiculously
Sucker Punch Productions officially unveiled their latest game, Ghost of Tsushima , during Sony PlayStation's E3 2018 press conference, giving consumers their first look into a brand new open world game set in feudal Japan. Open world games have somewhat stagnated in recent years, but that's something that the developers behind beloved game franchises such as inFAMOUS and Sly Cooper are looking to change with their new title, which will eventually release exclusively on the PlayStatio
The conversation then moved to a wider discussion about how AAA games should be more creative and unique when choosing new settings. While Nate Fox thinks recent Sony first-party releases like Horizon: Zero Dawn and God of War did a good job at bringing players someplace new, he acknowledges the fact that there's a lot of room for expans
Things take a dark turn immediately afterward and we get our first glimpse of gameplay, which forcefully reaffirms the project's focus on horror and violence. Ellie is seen sneaking around a campsite and through a deteriorating structure before engaging in a lopsided battle with several determined killers. The combat appears a solid progression from the studio's previous work, boasting effortlessly fluid hand-to-hand and armed conflict. While Joel will be missed , we can't wait to jump back into The Last of Us world as our favorite post-apocalyptic hero
From front to back, the gameplay trailer is an intensely frantic good time, infused with a sick sense of humor and lighthearted tone. A variety of weapons, including projectiles, vehicles, and special powers, are used to rapidly blast through enemies, sometimes sending them hurling through the air. Whatever players thought of the first Rage , even if it never crossed their radar, Rage 2 's gameplay trailer is not one to be mis
Riding the momentum from last year's well-received Assassin's Creed Origins , Assassin's Creed Odyssey smartly offers a new, choice-based take on the series without diverging too far from the tried-and-true formula. Ubisoft's Gameplay Walkthrough almost immediately focuses on Odyssey 's interactive dialogue, a function which will allow players to choose from different dialogue options that can affect the plot. From there, we're treated to a walkthrough of a stunning recreation of Mykonos City, restored to its condition in 431
Overall, Ghost of Tsushima's gameplay was every bit as impressive in great detail as it was shown during Sony's press conference. One of the things highlighted during the hands-off gameplay presentation was the physics-based engine and the realistic blood patterns. For instance, players will be able to see the exact spot they hit an enemy with their katana. And every individual blood particle has been designed to splatter as realistically as possible. Hopefully, we get to see more of that as the game continues to be refined in developm
When it comes to accuracy and authenticity, he also claims that the development team "absolutely tried our damnedest." Nate Fox reaffirmed the fact that Sucker Punch is working with experts from Japan things like Kenjutsu , and even consulted developers from Sony's Japanese studios to get a better idea of cultural norms. He also believes working with the experts kept the development team from "going astray" and also allowed the team to learn a lot of new things and become intimately familiar with the time period and sett