To figure that out, we only need to look to the recent past. When the PS4 launched in 2013 , Sony made a pretty big push to get original titles on it. This was mixed in with a helping of some cross-generation releases (such as Assassin's Creed IV: Black Flag and Call of Duty: Ghosts ) that gave users a clear reason to ditch their PS3's for Sony’s hot new box. Why spend $60 on a version of the game that looked and ran worse than its PS4 counterp
The demonstration shows a good bit of combat, which definitely looks like an evolution for the series, as well as a departure from the familiar techniques of the assassins from prior installments. The player will control a mercenary and employ parries, dodges, and special abilities, like the unbelievably cool "Sparta kick," to dispatch foes. Whether or not the addition of interactive dialogue will be a real game-changer, the trailer for Assassin's Creed Odyssey demands attention by showing off what the series does best: huge, gorgeous worlds to explore, engaging historical narratives, and exciting com
Things were surprising us all the time. But that's part of the joy of the discovery of making the game. Hopefully it's something that will translate into the game as a player, that you will discover a lot of the beauty of feudal Jap
Things take a dark turn immediately afterward and we get our first glimpse of gameplay, which forcefully reaffirms the project's focus on horror and violence. Ellie is seen sneaking around a campsite and through a deteriorating structure before engaging in a lopsided battle with several determined killers. The combat appears a solid progression from the studio's previous work, boasting effortlessly fluid hand-to-hand and armed conflict. While Joel will be missed , we can't wait to jump back into The Last of Us world as our favorite post-apocalyptic hero
What fans do know about Ghost of Tsushima is exciting, though. The gameplay that's been demonstrated looks compelling, a mixture between tense stealth and gorgeous combat, and it's made even more interesting by the fact that Sucker Punch is working with real samurai to help develop Ghost of Tsushima and make it as authentic as possible. According to Sony boss Shuhei Yoshida, Ghost of Tsushima's graphics are also so good that even he was impressed when he got to check out the game this summer - a comment that not only got consumers excited, but led to speculation that the game might actually release sometime in 2
Riding the momentum from last year's well-received Assassin's Creed Origins , Assassin's Creed Odyssey smartly offers a new, choice-based take on the series without diverging too far from the tried-and-true formula. Ubisoft's Gameplay Walkthrough almost immediately focuses on Odyssey 's interactive dialogue, a function which will allow players to choose from different dialogue options that can affect the plot. From there, we're treated to a walkthrough of a stunning recreation of Mykonos City, restored to its condition in 431
The triumphant return of every character from the series, plus the induction of Splatoon 's Inklings and Metroid 's Ridley, made for a truly epic display. Character models, environments, and animations look top-notch on the new platform. Most importantly, the trailer ensured that Super Smash Bros . Ultimate will be much more than a port of Smash Bros Wii U , confirming the addition of new characters, new stages, and significant game design twe
If Ghost Of Tsushima Guide|Https://Tsushimalegend.Com/ of Tsushima does release in the second half of 2020, it would be a far cry from the potential 2019 release date that many fans had hoped for at the beginning of this year. It would also make for a second PS4 exclusive delay in a short timeframe after The Last of Us 2 got the same treatment. With that said, though, game delays aren't necessarily a bad thing in the games industry - many games that were delayed over quality concerns or simply to give developers more time to execute on exciting ideas have become game of the year contend
Ghost of Tsushima was one of E3 2018's biggest sleepers . Not to say it hadn't attracted attention beforehand, but its show-stopping gameplay trailer proved the game's beauty doesn't end with its cinematic sequences. The stunning environmental detail, evocative color palette, and fluid character animation all bleed seamlessly into the in-engine gamep
Overall, Ghost of Tsushima's gameplay was every bit as impressive in great detail as it was shown during Sony's press conference. One of the things highlighted during the hands-off gameplay presentation was the physics-based engine and the realistic blood patterns. For instance, players will be able to see the exact spot they hit an enemy with their katana. And every individual blood particle has been designed to splatter as realistically as possible. Hopefully, we get to see more of that as the game continues to be refined in developm
Sucker Punch and Ghost of Tsushima creative director Nate Fox walked us (and a handful of other outlets) through the same mission shown during Sony's press conference, but much more was revealed during the gameplay presentation, such as the fact that the mission shown was actually a side mission that isn't part of the core story. Here's everything we learned from the d