Make no mistake, Sucker Punch drew up a wonderfully appealing world, but this lengthy gameplay demonstration shows that Ghost of Tsushima has a lot more going for it than its good looks. You can also check out the Japanese language trailer for a more authentic experie
We’ve been sold on the idea of Insomniac Games making a Spider-Man title since it was first revealed a few years ago but somehow after finally playing it for ourselves at E3 we left more impressed than expected. With the best feeling web-swinging ever seen in a Spidey game and combat that truly makes you feel like the Wall Crawler, it’s easy to see how this one took home so many of our awards. September can’t come soon eno
The demonstration shows a good bit of combat, which definitely looks like an evolution for the series, as well as a departure from the familiar techniques of the assassins from prior installments. The player will control a mercenary and employ parries, dodges, and special abilities, like the unbelievably cool "Sparta kick," to dispatch foes. Whether or not the addition of interactive dialogue will be a real game-changer, the trailer for Assassin's Creed Odyssey demands attention by showing off what the series does best: huge, gorgeous worlds to explore, engaging historical narratives, and exciting com
Early trailers for Insomniac Games’ Spider-Man had most convinced that the developer was headed in the right direction with its Marvel adaptation. But finally going hands-on with the game convinced us that this is exactly what fans are looking for. The swinging feels like a dream, the combat is fast-paced and offers plenty of opportunities for experimentation, and the story seems to offer fun twists on existing Spidey lore. To put it simply, Spider-Man feels like a Spider-Man game and that’s all one can hope
Delays are inevitable in the gaming industry. While this sometimes upsets players, it's a necessary reality because a lot of work goes into game development, and it forces the choice of a compromised release or a slightly disappointing delay. October 24 is an interesting day, however, as not only 1 or 2 major games received delays, but 5 of the most anticipated games of 2020 have been pushed back, including The Last of Us
Ever since Nintendo's Smash Bros. Switch tease earlier this year, fans of the iconic brawler franchise have been forced into a grueling waiting game. Thankfully, it's safe to say E3 delivered the goods and created a satisfying anticipation for the upcoming Smash Bros. Ultimate . Not only did attendees have the chance to play the game themselves, but Nintendo confirmed with an insanely long gameplay trailer that per usual, Smash Bros . will be worth the w
Media Molecule's Dreams has been confirmed for release on February 14, 2020. The make it yourself game engine, the trailer shown during "State of Play" took a look at how basically anything can be crafted with the tools availa
Ghost of Tsushima enchanted many thanks to its spectacular visuals, intriguing story and setting, visceral combat that appears to nail the "lethal precision" of the samurai, and it's charming environments. The environments that Sucker Punch created evoke a contrast between poetry and war, calm and tension. They don't just look like Japan, but they feel like Ja
Sucker Punch’s open-world game set in feudal Japan blew us away at E3 2018. With stark visuals and an approach that favored realism, Ghost Of Tsushima Updates|Https://Tsushimalegend.Com/ of Tsushima is trying to create a Samurai adventure that is as authentic as possible. Sucker Punch is clearly working hard to ensure Ghost of Tsushima delivers a compelling game and narrative without going over-the-top. There is still a lot of Ghost of Tsushima that is left unsaid, but for an initial tease, what Sucker Punch brought to E3 was enough to leave us intrigued. It says a lot that something as seemingly simple as leaves moving on the ground had everyone talk
Paper Beast is a new VR sandbox game coming to the PS4 in Q1 2020. Developed by Pixelreef, it seems that players will be taking care of origami creatures and causing general mayhem as they mold the environment to their lik
When it comes to accuracy and authenticity, he also claims that the development team "absolutely tried our damnedest." Nate Fox reaffirmed the fact that Sucker Punch is working with experts from Japan things like Kenjutsu , and even consulted developers from Sony's Japanese studios to get a better idea of cultural norms. He also believes working with the experts kept the development team from "going astray" and also allowed the team to learn a lot of new things and become intimately familiar with the time period and sett
Its showing during Electronic Arts press conference may not have been exciting as some hoped, but getting to play Anthem helped highlight that developer BioWare is onto something special. Visually, Anthem has a style that is very impressive and the open world exploration can be huge. Controlling the game feels extremely tight and polished, from the shooting mechanics to the flying. It’s actually the closest thing to an Iron Man-style game that players will likely ever see. And the promise of a loot grind could be what melds everything toget