In the returning Nexus Blitz game mode, there are bonus tasks for one specific Spirit Blossom champion during a random event that occurs every few minutes. Note that each one awards 3 favor upon completion for that champ
It is because of this transformation that Gnar would be a prime candidate for an Ultimate Skin, because if they give him a real dinosaur/prehistoric themed skin, he can swap between animals in a way that makes his ult truly uni
Nasus has been one of the most fundamental top lane champions in the entire game, being released in 2009 and receiving several buffs and visual updates along the way. What he’s most famous for is his Q ability, which empowers a basic attack with damage equal to the number of units he’s defeated with
Leona's first active ability, Shield of Daybreak, has Leona use her shield to perform her next auto-attack. This next attack deals bonus magic damage to an enemy and stuns them for 1 second. This ability works best when it can be followed up with more crowd control from Leona's teammates. Essentially, Leona's Shield of Daybreak is meant to be the first ability used on an enemy that gives her teammates time and opportunity to land their abilities on the target as w
However, as this meme from Reddit showcases using an edited comic from Owlturd , failure can make it much easier to just leave the lane to those who know it. You should never let one failure determine your entire future, but sometimes it’s more relaxing to just go back to your usual r
At the start of the match, purchase a Doran's Shield and healing potion along with a ward for the lane. For your early game items, purchase a Phage, Kindlegem, and Boots of Speed of course. These early game items will allow you to kill more minions and harass the enemy more frequently because of the movement speed buffs and cooldown reducti
Garen's third active, Judgement, will cause Garen to spin quickly and swing his blade in a circle for a few seconds while dealing damage to those who are hit by the spinning blade. Initially, Garen will spin his blade 7 times over 3 seconds, but the number of spins will increase by 1 for every bonus 25% attack speed Garen gets from items or just leveling up. Enemies hit by 6 or more spins will lose 25% of their armor for more than a few seconds. If you try to activate Judgement again while it's being performed, you can stop it early which may be useful if you need to quickly use another ability and can't wait for Judgement to
Garen's early game is reliant on his kit's simple and mobagamezone.Com effective trading pattern. First, basic attack an enemy, then use Decisive Strike to quickly attack them again. While the enemy is silenced and you are right on top of them, use Judgement to deal a ton of damage. When Judgement is over or the target is no longer silenced, activate Courage to block any incoming damage while you retreat away from the target. Repeating this pattern over and over again is a great way to lane effectively as a Garen. Courage and Garen's healing passive, Perseverance, basically ensure that Garen will come out on top of every trade because he can easily recover the damage his opponent has dealt to him while his opponent may not. At around level 6, Garen can even begin to do his trading pattern under the enemy Turret safely, granted the Turret only hits him once or twice. Judgment and Decisive Strike are also great abilities for securing lots of last hits on minions. Last hitting minions serve a double purpose for Garen as it provides gold as well as passive resistance so be sure to focus on it during the early and mid-game. Spamable abilities and no Manacost are a deadly combination of Garen which should be exploited as much as possible. Unlike many other Champions, Garen doesn't have to suffer from having low Mana so he doesn't need to worry about using Decisive Strike and Judgement sparingly. Instead, he can unleash his fury every time the abilities are off cooldown, which is why you should build items to further decrease the cooldown. The biggest weakness of Garen's playstyle is being kited, which means to have your abilities wasted because the enemy can successfully outrun them. Instead, build movement speed and use bushes to your advantage. Also, save your abilities until you are already in close quarters with an enemy. On the other hand, Garen is great for baiting because he can use his movement speed to lead enemies into ambush positions. He can then use Courage to block incoming bursts and escape crowd control effects which can stall long enough for his team to arrive and back him up. Garen can also cause enemies to waste their mana or powerful abilities on him by using them only to have Garen block the damage and promptly heal it back. You can also cancel Judgement early by activating it again, which is good if you know you can just quickly confirm a kill with your Ultimate or a Decisive Strike. Conserve Courage for big burst abilities or whenever a lot of damage is incoming, also save it for when you're baiting enemies. Overall, build damage resistance and movement speed to be a great tank while also reducing cooldowns in order to deal mass amounts of damage frequen