OG 's Dota 2 team is undeniably one of the best eSports teams in the world. They have a long list of achievements, which includes being the only team to win the International two times and in a back-to-back fashion. The team has also won several Majors along the way and other Minor tourname
Yone's Q is also remarkably similar to that of his brother Yasuo. This ability, like Yasuo's "Steel Tempest," is a straight-line skillshot that deals instant damage based on Yone's attack damage and functions much like a buffed up auto-attack. The differences between the two character's abilities lie in the third consecutive strikes. Unlike Yasuo, Yone's third use of his Q is a knock-up attached to a dash. This means that Yone's ability to chase enemies down is much more reliable than his counterpart. An additional bonus is that Yone can freely dash over walls to chase or escape from an en
This is where Yone and Yasuo's kits begin to diverge, as Yone's W is very straight forward. This ability is a large cone in front of Yone (a Yone Cone) that deals damage based on an enemy's maximum health. Yone then gains a shield based on how many champions he hit with the initial strike. Spirit Cleave is a defensive ability that requires Yone to be actively engaged in combat, so it lends itself to a very all-in playstyle if players want to get the most defensive value out of the abil
Leona's first active ability, Shield of Daybreak, has Leona use her shield to perform her next auto-attack. This next attack deals bonus magic damage to an enemy and stuns them for 1 second. This ability works best when it can be followed up with more crowd control from Leona's teammates. Essentially, Leona's Shield of Daybreak is meant to be the first ability used on an enemy that gives her teammates time and opportunity to land their abilities on the target as w
Leona's best choice for summoning spells are going to be Flash and ignite. Flash can help Leona get in the middle of a fight or help her easily retreat from one as well. Ignite can be swapped with a barrier or heal to go with a more support play style, but ignite will bag more early kills for an aggressive Leona. For her Runes, the Resolve path is best for playing divey and aggressive. First on the Rune path, get Aftershock as it synergizes well with Leona's abilities and provides extra resistances on top of Leona's already existing ones. For your second Rune, go with Demolish because if you are playing aggressive as Leona, you'll be near the enemy tower a lot so it would be ideal to deal extra damage to it. The third Rune spot should be filled with Conditioning because it synergizes really well with Leona's Eclipse ability. Conditioning is also a free and guaranteed spike in tankiness at minute 12, which will cause even more problems for enemy ADCs that are also spiking in damage at this time. For your final Rune slot, go with either Unflinching or Overgrowth. Unflinching can be more helpful if you're playing an aggressive Leona that likes to roam because then you don't have to worry about first being near minion kills to benefit from the Rune. Unflinching will also provide Leona with much needed tenacity and slow resist so she can better maneuver when in the middle of a battle. On the other hand, Overgrowth will provide Leona with much needed extra HP that can help her survive high damage output in the late-MOBA game tournaments, so it is worth taking Overgrowth if you suspect a long g
With the dominant team gone, teams are going to have to worry less. What made OG strong was their unpredictability. Other teams have calm and collected players. Some have good social connections and positive environments. And some even have insane co-ordinated teamwork, but rarely do we see teams that blow away everyone time after time. OG had a thing for making the impossible possible and that was unique on its own, so with that gone, professional Dota 2 will frankly be more of a boresome eSport to watch. Watch the team's race to get the hero or farm until they get their item build, repeat for every ma
After the offseason, the CLG bot laner feels as though his team has gone through a fundamental reset. Now, with the team off to a 3-1 start, Stixxay feels confident in his teammates to perform better than they did last sp
Yone's most complex ability, though it is still relatively simple in practice. Yone splits his body into two, and players then control Yone's Spirit Form. Players deal and receive damage normally, and any damage done while in Spirit Form will mark enemies. Once the ability ends, the player instantly blinks back to Yone's body, and marked enemies will be dealt a portion of the damage they received from Yone's Spirit Form. This ability allows players to stick to an enemy and finish off kills with little risk to them. While there is still the risk of dying while in Spirit Form, a player can push deep into enemy lines to secure a kill and still guarantee an escape back to where they began - just make sure Yone's body is tucked away in a safe spot! This ability also looks fantastic with Yone's Spirit Blossom skin , which he will receive on rele