The Cyberpunk 2077 X account responded to Rockstar's news by reposting a Cyberpunk 2077 tweet from October 6, 2020, which declared **" No more delays are happening ." ** Three weeks later, developer CDPR delayed the game again, moving it from November 19 to December 10. In re-sharing the post, CDPR appears to be lightly poking fun at the delays for both games and potentially expressing some form of solidarity with Rocks
Having been announced all the way back in 2012 - even before the start of the Xbox One, PlayStation 4, and Wii U era of consoles - Cyberpunk 2077 is finally available for preload for most players at the time of writing. Its December 10 release date looms closer than ever in what is likely the most anticipated countdown for a single game release of this year, and it may go on to define both the decade and closing console generation for many. Coming from the celebrated studio behind The Witcher 3: Wild Hunt , it's long been speculated and argued about whether or not this dystopian sci-fi FPS departure from that critical darling's winning third-person dark fantasy formula will pay off or disappo
Cyberpunk 2077 has managed to turn around player perception in the years since its disastrous launch, thoroughly patching and updating the game to deliver more of its original promise. Hopefully, GTA 6 will be in a better state by next November, but Rockstar could learn from CDPR's example if the game disappoints at rele
Regardless, plenty of GTA fans are understandably frustrated at the moment, especially due to the extended development cycle of GTA 6 . By the time the game releases, over 13 years will have passed since the launch of GTA 5. For comparison, GTA 3, Vice City , and San Andreas all released in the span of four years, although not without some infamous crunch for Rockstar develop
Either way, the version of GTA 6 that makes it to market in November will presumably be better than whatever would have launched in May, so the delay should be a good thing overall. Perhaps the grand scale of GTA 6 's ambition was a bad idea to begin with, but that ship has sailed. Whether a full-blown masterpiece at launch or another Cyberpunk 2077 ** , _GTA 6** _ still isn't coming any time s
"A lot of the game is just there to look good. And that’s fine — but it means I don’t want to spend a lot of time wandering around the world. If the environment primarily exists to look dope in the background while I’m doing the quests, then I’ll probably mostly stick to the main story, see what happens, and then bounce. It’s fine to make a game like that — for many, that’s the promise of Cyberpunk 2077. It just wasn’t the promise to
During an earnings call for investors, CDPR’s head Adam Kiciński reiterated that Cyberpunk 2077 would be releasing on December 10 as planned, but the news regarding future expansions and content updates had to be delayed. The studio is now planning to reveal the details on DLC in 2021, which might happen during a dedicated gaming event or the next earnings call. Nothing is certain at this point, but Kiciński promised that Cyberpunk 2077 will receive at least the same amount of additional content as The Witcher
Five years later, it's easy to forget about the details of Cyberpunk 2077 's delays, and a lot of comments in response to the repost don't appear to be aware that the statement originally preceded another delay. Even if CDPR hadn't ended up delaying the game, it would still work as an expression of support, as cyberpunk 2077 online guide|https://cyberpunk2077fans.com/ 2077 's famously troubled release serves as a good example of why games shouldn't release before they're re
Unfortunately, this does not count as the first instance of so-called "fans" taking things to an uncomfortable degree of despicable behavior this year. It's not the first time the discourse surrounding Cyberpunk 2077 has centered on the horrible actions of certain segments of the community, either. Upon announcing the RPG's third and final delay, CD Projekt RED staff were sent death threats and other abusive messages from people upset about a game release's 21-day postponem
"When it works properly, Cyberpunk 2077 is an unmissable experience for fans of story-focused games both big and small. But again, it’s tough for us to urge you to jump in at launch without that big caveat of its numerous release bugs. [...] However, if you can swallow a few glitches in the system, Cyberpunk 2077 is undoubtedly one of the most memorable games you’ll play this year. We can’t wait to reroll our character and play through it all over aga
Unfortunately, not all aspects of the game's visual presentation are worth getting excited about. A Game Informer correspondent has issued a PSA to alert fans about certain elements that do not play well with epilepsy, having encountered at least one seizure herself while playing. General triggers were identified from the red glitching visual effect that pops up frequently throughout the story progression, as well as flickering pale blue lights that appear when talking to Keanu Reeves' character, Johnny Silverhand . Due to the bombastic nature of Night City, the correspondent identified several "danger zones" for epileptic gamers when entering bars and nightclubs. The game's Braindance mechanic was identified as a particular area of concern; the headset that the protagonist dons to engage with the mechanic bears a surprising similarity to a medical headset used to trigger seizures, and is unfortunately roughly as effective. The correspondent recommends looking away whenever the headset appears, and using caution and, if possible, the buddy system to navigate the Braindance mechanic its