Preload times are even more spread out. Xbox players can preload their games now; PlayStation users can download on the December 8, with no specific time given; PC gamers on GOG can start their preload on December 7, 12 PM CET (3 AM PST), and those on Steam and Epic Games Store can start a few hours later at 5 PM CET (8 AM P
CD Projekt Red's commitment to addressing this issue is promising, though. It's always good to see developers recognizing their faults and making their games more accessible to all. One can only hope that CD Projekt Red's promised solution will come soon, and that _cyberpunk 2077 beginner guide|https://cyberpunk2077fans.com/ 2077 _ will be worth the wait for all gamers, regardless of what conditions they might h
CD Projekt Red posted a tweet displaying a map of global release times for PC and Stadia players. The PC release is centered on December 10, 12 AM GMT. This means that players in the eastern United States can play on December 9, 7 PM EST; for those on the West Coast, Cyberpunk 2077 will unlock at 4 PM PST. Console users will see their game unlock at midnight local time, meaning that American console players will have to wait a few hours longer than their PC counterparts, and vice versa for gamers in Oceania and A
CD Projekt Red has responded well to Ruppert's warning. On Twitter the developer replied directly to Game Informer 's message and declared its intention to add a new warning to the game aside from the one included in the EULA. It also mentioned that the dev team is already looking into the specific triggers listed by Ruppert, and will be implementing "a more permanent solution" as soon as possible. Whether this solution consists of a blanket overhaul to the game's lighting or a discrete mode that epileptic fans can toggle on remains to be seen. There is as of yet no time frame for this solution either; in the meantime, epileptic fans who want to play the game should take extreme care to avoid th
Cyberpunk 2077 is based off a series of table-top role-playing games, set in the neon-infused dystopia of Night City. Players create their own character, explore the city, and tackle quests with great rewards and severe consequences for the choices they make. It is a massive game, with one CDPR developer claiming to have amassed a 1 75-hour and counting runtime , which in turn results in a very large file size. With the day one patch alone clocking in at 43GB , those who have pre-ordered the game are eager to pre-load the game so they can prowl the streets of Night City as soon as possible. The hype is so high that CD Projekt Red has specified down to the hour when players across the globe can do jump into its latest (and, hopefully, greatest) RPG advent
Unfortunately, this does not count as the first instance of so-called "fans" taking things to an uncomfortable degree of despicable behavior this year. It's not the first time the discourse surrounding Cyberpunk 2077 has centered on the horrible actions of certain segments of the community, either. Upon announcing the RPG's third and final delay, CD Projekt RED staff were sent death threats and other abusive messages from people upset about a game release's 21-day postponem
The pale blue light found in scenes involving Johnny Silverhand in Cyberpunk 2077 can be triggers for people with certain forms of epilepsy. Cyberpunk 2077's braindances, which allow players to interact with memories through a mainframe, can be a major trigger as well. The animation alone uses rapid flashes of red and white light, and there's currently no way to stop the animation from playing out. However, there are some ways to avoid these triggers - even though none of them are id
But one fan doesn't have to wait until CyberNight. Reddit user DanXcel has apparently had his copy of the elusive game shipped to him early, giving him a golden opportunity to explore the game's technical aspects . He has confirmed that the game has two separate modes, at least on Xbox Series X; there's a "performance" mode and a "quality" mode. The basic concepts behind these two modes are pretty self-explanatory; the quality mode emphasizes graphics and makes the game look as pretty as possible, while performance mode emphasizes smoother gameplay, sacrificing visual quality in order to put less strain on the console. DanXcel was unable to provide any deep specifications on either mode, but he confirmed that performance mode was much smoother than quality in terms of framerate. He also identified a noticeable drop in visual resolution in performance mode, but that didn't prevent him from identifying performance mode as the preferable option thanks to its better gameplay experie
Five years later, it's easy to forget about the details of Cyberpunk 2077 's delays, and a lot of comments in response to the repost don't appear to be aware that the statement originally preceded another delay. Even if CDPR hadn't ended up delaying the game, it would still work as an expression of support, as Cyberpunk 2077 's famously troubled release serves as a good example of why games shouldn't release before they're re