Infamous Rockstar Games insider Yan2995 weighed in on the conversation, adding that "[the Editor is] gonna come later, it has to. It's such a great tool giving them free marketing. Could be a PC exclusive later added to consoles, like they did with GTA V , even though it's pretty silly to do it like that."
During the Xbox E3 2019 Briefing, Head of Xbox Phil Spencer revealed that in designing Scarlett, the company wanted the console to be "compatible across all the generations". Clarifying further, Partner Director of Program Management Jason Ronald told Windows Central more about the decisi
Nintendo’s own big-hitters like Super Smash Bros. Ultimate and Pokémon: Let’s Go Pikachu/Eevee have been selling like the proverbial hotcakes, but that’s a given. The truly interesting thing about the Switch is that third-party developers have been embracing it too, to a far greater extent than most of Nintendo’s recent syst
There's a good chance you will need to blow these images up to notice the difference, especially if you are a newcomer to ambient occlusion. Put simply, ambient occlusion is a game rendering realistic lighting based on the actual geometry in the room -- if a lighting source would be blocked, we wouldn't expect to see every inch of nooks and crannies. For a visual demonstration, you can take a look at this (thanks to website GamingScan ):
Obviously, there is always the chance that there are mitigating factors causing these differences -- in previous rumors of downgrades, these could have been caused by differences in the weather or time of day . On the other hand, it isn't totally uncommon to see assets shift in updates as games are further optimized, either intentionally or unintentionally. However, if this is real and not just unfortunate side-by-side screenshot grabs, it is a shame. One of the principal reasons the game received a 10 from DualShockers is because it was a technical showstopper , including the lighting.
There are currently 600 titles that are backwards compatible with the Xbox One console from both the Xbox 360 and original Xbox, however the company announced that every single title released on the Xbox One platform will be backwards compatible on Scarlett. In the video, it failed to go into details on what Xbox and Xbox 360 titles would be available on backwards compatibility in the next-generation. Fans are still eager to find out if all games or a limited amount of games will be included in Scarlett's backwards compatibility features, but it seems that the company are not revealing any of those details as of
Instead, Red Dead launched with no photo mode, director mode, or Rockstar Editor. The game's only option for in-game photography is with a limited in-game camera or by simply turning the HUD off. Not the most ideal way to create visual content, especially with one of the most gorgeous games ever made. Of course, with the talent that a lot of fans possess, they were able to make do with the camera.
Or so you’d think, at any rate. According to Nintendo of America’s Reggie Fils-Aime, the main reason Red Dead Redemption 2 missed out on a Switch release was simply that the system was released too l
Rumors of an upcoming Switch port of Rockstar’s recently-released Red Dead Redemption 2 were all but put to rest a few months ago when the now-retired Nintendo of America president Reggie Fils-Aime announced in an interview with Hollywood Reporter that the game wouldn’t be making an appearance on the hybrid gaming machine. Though his statements seemed pretty finite at the time, speculation concerning RDR2 on the Switch has once again stirred thanks to an Australian Target shopping catalog
The kicker here seems to be that, while audiences would no doubt be extremely receptive to a Switch translation of the record-setting game, it might not be all that feasible. While AAA titles like 2016’s Doom and Wolfenstein II: The New Collossus have received Switch ports, games as visually detailed and ambitious as RDR2 are few and far between on the system. It may be true that Nintendo managed to cram something as expansive and marvelous as Breath of the Wild onto a Switch cartridge, but the fact remains that, were Rockstar’s game to come to the console, it would likely come with more than a few caveats and restricti
The not so glamorous practice of crunch is one that has reared its head and come into the spotlight more than ever over the past year. Games like Red Dead Redemption 2 and Anthem specifically have been called out for having particularly rough development periods, though there are many other examples. In a recent interview with Kotaku, Co-Founder Marcin Iwiński and Cyberpunk 2077 Director Adam Badowski highlighted that CD Projekt Red Dead Redemption 2 story guide|https://reddeadwildland.com/, a studio that actually has a notable reputation for crunch within the industry, is taking steps to ensure the work-life balance of the developers there is more sustainable and that crunch isn't mandat