Location: North of Bacchus Station, in a cave near Mysterious Hill
Just north of Bacchus Station, there are three gold bars in a cave near the Mysterious Hill. The cave is located at the top of the first "L" in Mysterious Hill.
Just north of Tumbleweed, John can choose to discover a small house that sits in the distance. Unfortunately for the player, this house cannot be explored. If the player gets too close to the house, it will unexpectedly explode without any rea
Now that you two have done so well. Both of you rich and living in big mansions with servants, and all them cattle. I remember when the height of your ambition was pretending you were a Londoner and seeing if you fooled those Scotch boys we met by the barracks. Funny thing is, Gavin never mentioned none of this in his letter, but he always was a bit of a quiet one and I reckon you wrote after he did. Either way, I am mode up for the pair of you. Made up. Cowboys! Millionaires! We miss
While Dutch may not have a Chosen One-type prophecy driving his narrative, it would be hard to convince him of it. Dutch believes unequivocally that he is destined to make a utopia for him and his own that fits his fantasy of a free frontier. The original red dead redemption 2 treasure maps Dead Redemption showed Dutch at the very end of his journey when he had no cards left up his sleeve, but even then the enigmatic leader had the last word and ended things on his own terms. When the story roles back to the downfall of the Van Der Linde Gang in RDR2, players see a much more nuanced Dutch with more of the charm and bravado for which he's known, but that slowly fades as the story progresses. Even as the game foreshadows that he is getting sloppy and erratic, Dutch still showcases hints at the man he was , who was able to inspire all the members to follow
Rockstar has been one of the most acclaimed developers of this generation, largely for the incredible narratives it creates. While the GTA franchise is certainly Rockstar's crown jewel, the studio's most impressive narrative is arguably the story told throughout Red Dead Redemption _ and Red Dead Redemption 2 _ . Choosing to move back in time with RDR2 made a lot of sense given how the original game ended. Making a direct sequel would have been tricky at the least, but beyond that, Rockstar's decision to move back in time actually changes the overall direction of the entire franchise and possibly for RDR3 as w
In Tom's letter, Nigel's mother is mentioned, and it says how she misses him, especially after the loss of Nigel's father. More interestingly, the letter continues, talking about how Gavin's mother was also happy and expressed doubts about Nigel, saying that " she knew her boy would see sense or make sense or something eventually. " Could Gavin and Nigel's mother be one and the same? There is no mention of Gavin's father, as Nigel's own is deceased. Perhaps this big move to America and Gavin's identity was created purely from the loss of Nigel's father. A piece of evidence within the letter could be: " I saw that bloke Brian Gold the other day, in the market. He said some real odd things about you. " Perhaps Brian was mocking Nigel's disorder, something that Tom didn't take kindly
However, u/CheechIsAnOPTree was quick to clap back, saying, "The game has 3 forms of fast travel. Arthur's map, trains, and coaches. Just saying. If you're going to complain about something complain about something actually wrong with the ga
The supporting cast's nature could be seen in the horse breed they chose to ride, what they named their steed, and their coat color. Here's what each of the Van der Linde gang members' horses said about them as charact
It's safe to say that Reddit user u/NFIGUY does not like the game . They penned a long and detailed response as to why they hate the game, concluding, "If I wanted some s*** to be extremely frustrating and difficult to accomplish , I've got real life for th
Sheriff Freeman asks what crime the man committed; upon hearing that it was a stagecoach robbery, Freeman will shoot the gang member. If the player gets too close to the scene, Freeman will warn John to back off. John can also free the gang member before he's killed, causing a loss of ho
If John chooses to antagonize them, he will threaten to steal their horses and will lose honor. John can instead choose to wish them well. As they leave, the man's wife will ask if they have enough water for the journey and whether he fed the hor
Southwest of Hennigan's Stead in New Austin , the player can find a man known as the "tree hermit" living in a cabin-like treehouse . If John gets too close to the man's home, he will shout at the player to go a
As the player enters Armadillo, they may discover a man telling everyone to leave because the town is unwell. The man may inform John about the outbreak and how other plagues have infected Armadillo in years past, leaving many to think the town is curs