According to a few different tweets from industry analysts, Apex Legends is already outgrowing Fortnite . As a rough timeline, it appears Apex Legends hit 2.5 million players in just one day after launch, 10 million after three days, and 25 million after seven. It's an incredible feat that will likely need to slow down at some point in the near future, but for now, it's setting a pace that would make Apex Legends one of the most successful games ever. For reference, Fortnite Battle Royale hit 10 million players after two whole weeks, and didn't hit the 25 million mark until sometime between weeks six and ele
And just like that, a wave of warm feelings and business sportsmanship was ushered in. Vince Zampella, CEO of Apex Legends tips|https://apexarenaelite.com/ Legends developer Respawn, Tweeted back at Rein thanking him for the warm words -- even offering to buy him drinks the next time they meet
I’d advise all new players to start by playing through the tutorial. It takes just a couple of minutes and quickly goes through the main aspects of the game. It will also allow you to get a feel for Lifeline’s capabilities, something which you cannot do with any other Leg
Another analyst provided a graph to measure exactly how impressive Apex Legends ' launch has been. It's especially useful to see in graph form because it helps contextualize the trajectory that Apex Legends is currently on, and it's one that looks like a rocket heading for or
Apex Legends released just one week ago, but it has already become one of the most talked about games in the industry. Developer Respawn Entertainment endured a brief period of fan outrage when it was revealed Titanfall 3 had been postponed - or worse - and that EA had asked the studio to create the next big battle royale title instead. That anger lasted for all of a few hours before the game released, though, and has since been replaced by the kind of excitement usually reserved for a AAA game launching after years spent publicly in development. With Apex Legends hitting over 25 million players already, it's clear that the game is already entering rarefied air in the indus
The release of Apex Legends comes just at the end of an exceptionally dismal fiscal quarter for EA , who published both Titanfall entries and acquired Respawn back in late 2017 . According to the first page of the report , however, there is light at the end of the tunnel into which EA has dug itself. The statement points to the obvious cash cow of FIFA , the heavily marketed Anthem , and the newly released Apex Legends , but it also promises investors relief in 2019 in the form of another Titanfall -related project that has yet to be formally announced. For now, it's anyone's guess what " related Titanfall experiences " fans have to look forward to this year as it's left intentionally vague. Of course, Titanfall 3 is squarely out of the question, so the end product could take the form of anything from a mobile game to a remake, or, most compellingly, it could be the Oculus VR game that Respawn in rumored to have been working on for a while
On the other end, there is the likely chance that this was Epic Games doing some non-existant PR damage control. By all means, I'm sure they are increasingly conscious of the rise of Apex Legends -- EA has been able to quote daily successes since the game's unexpected launch. In the first eight hours, the battle royale title had scored over a million individual players . Within 48 hours, that number had jumped to 2.5 million players . Then, by the end of the work week, Apex Legends had managed to reach 10 million players, with a high score of 1 million concurren
The drone can also be placed nearby when you are taking cover, allowing a quick health top up before your team moves back into battle. It also lasts for a reasonable length of time, making it a good solid abil
Apex Legends _ shares a few similarities with _Fortnite , but in terms of player growth, it's already surpassing Epic Games' juggernaut battle royale title, at least in terms of how they launched. Apex Legends is, according to early analysis, on pace to outgrow Fortnite at a rate that would be extraordinarily quick, even for a genre that has been explosive in its popular
Overall, Lifeline is a very strong supporting character. While she can go in all guns blazing, her abilities are best used in a support position. Keeping your distance then jumping in to revive teammates and heal up the injured is the best use of this Leg
Jump as soon as the grappling hook attaches to something. You can use the visual cue of Pathfinder’s arm extending into view, or simply listening for when the hook attaches to a point. More often than not, the timing is so fast, that you will likely just need to jump a split second after shooting the hook. From there, implement the three-point strafing technique and you’ll be slingshotting just fine around King’s Can
Jumping is also a pivotal part of the action, especially for slingshotting to heights or distances that might otherwise be unreachable. However, the jump won’t matter much if you don’t time it prope