Arthur agrees to clear out the property and, along the way, fresh corpses are found courtesy of Red Dead Redemption 2's Night Folk . Once arriving at the house, five Night Folk wielding machetes will run at Arthur. After disposing of them the man will run inside as additional Night Folk start running towards the house. After all of the murderous swamp enemies are dealt with, Arthur can claim his reward from the
The gang continues to run, with Dutch leaving John for dead . It’s then that Arthur mounts up on the Gatling gun and beings mowing down scores of lawmen. Unfortunately, with the inaccuracy of the Gatling gun it's just as easy to hit the Lawmen’s horse as it is them. As the train continues to move, eventually the lawmen can no longer follow, which gives the gang the time they need to finish the robbery before they get to the blown-up bridge the players had destroyed in a prior mission. They quickly blow through the tightly sealed door, grab the cash, and jump off the train just before it crashes over the cliffside into the rocks be
Despite the Mayor's claims that Jean-Marc will implicate Arthur, https://Regiprocess.com the morally correct decision is to let the man walk. Still, the 10% discount and the incredible Easter Egg are tough to ignore. The great thing about Red Dead Redemption 2 is that there is no correct way to play the game. Regardless of which option they choose, players will enjoy completing the side quest, which is one of the most intriguing in the game.
Valentine is the first town players come across in Red Dead Redemption 2 (provided they don't go wandering). It's a small town without much to do, composed of little more than a train station, a farm, and a lined street with a saloon, police station, general store, hotel, and weapons st
Similar to his encounter with Bonnie, John rehashes the past with gunslinger Landon Ricketts , although this scene is a bit soberer. While previous cutscenes make John out to be an honest man trying to eke out the life he and his family have wanted for so long, this scene really drives home the point that, once upon a time, he "lived the li
The next least violent train robbery involves the surprisingly smart and levelheaded plan of John Marston , who players will get to see grow throughout Red Dead Redemption 2 after he recovers from the wolf attack. The gang needs more money, and John thinks he’s discovered an easy way to do it. Arthur, John, Sean, and Charles head out to block the tracks with a recently acquired oil drum cart. With the conductor coming to a full stop - as to not blow up - the gang proceeds to enter the train and threaten the passengers to put their belongings into a
A day later, players can continue the Red Dead Redemption 2 Stranger Mission by returning to Obediah’s house, and he will answer the door mumbling about demons. A woman will scream and the sound of barking will begin as rabid dogs descend upon the village, which makes for a slightly less terrifying threat when compared to RDR2's actual vampires, ghosts , and supernatural phenom
As Arthur and John race to the front cars, they’re met with heavy resistance. Train cars erupt in fiery explosions, causing them to derail and fly off the tracks. During a break in the fighting, Arthur and John discover and mount up a Gatling gun just as dozens of lawmen race in next to the train on horseback. Right before the gun is ready, a guard sneaks up and shoots John in the shoulder and causes him to fall off the tr
Chapter 5 of Red Dead Redemption 2 takes players to an exotic location, but is off-beat and seems rushed compared to the tens of hours of character development and world-building done in segments like Chapter 3. This portion of the story kicks off after the crew's attempted bank robbery in San Denis ends in a disaster. Gang members like Hosea and Lenny Summers are killed , and John is arrested. Arthur and other key Van der Linde gang members escape onto a boat with all of the riches they can carry, but more disaster awaits t
The last, and most chaotic, train robbery of Red Dead Redemption 2 comes at the end of the game. The gang is broken and members have gone their separate ways, but Dutch has one more job to pull. When the train doesn’t stop in Saint Denis as planned, the remaining gang members chase it down on horseback, resulting in the player jumping from horse to train and vice versa multiple times as they trek along the train tracks in an explosive shoot
In a poignant moment, John watches his son read out loud to him, and he finds himself tuning out what Jack is saying not because he finds it uninteresting, but because he is finally happy. He's finally gotten the family life he wanted, and he gets to watch his son grow up to be whoever he wants to be. While the "real" ending may differ ever so slightly, it's a moment worth treasuring all the s
Few players know that the quest can actually be completed by Marston instead of Arthur. The language in the final cutscene will be altered because Jean-Marc is threatening Arthur and not Marston. He will remark that Jean is "running his mouth about my friends." This small detail was a cool feature in a game with thousands of dialogue options.