Here's how the math works out. For non-paying players, there are only so many sources of experience every day. They break down into daily experience earned just by playing, daily experience earned through completing challenges, weekly experience earned through challenges, and "Normal" challenges that persist for the entire ev
I keep seeing misinformation about this (including in the comments section here already), so I sat down with our lead artists to get their perspective. They shared a bunch of fascinating information, so I'm passing it on here for anyone who’s genuinely interes
The first thing to understand is that if you’re just starting up a team, you’ve got to lean on asset store work because that's the only way you can spin up a game fast, and for a reasonable price, to quickly find the fun. Hiring an art team of 40 people to "try a game" and "see if it's fun" is simply not a smart way to work—this is what the asset store is for! It’s a great resource for teams that want to work sm
The former esports star has one of the biggest Twitch channels on the site, with over 3 million followers tuning in to watch the skilled shooter rack up kills in PUBG , Fortnite , and other games in the battle royale genre. He is so popular that, in the last month, Grzesiek and fellow Twitch star DrDisRespect partnered up with PUBG to have weapon skins created in their honor, with sales conveniently wrapping a week ago. Grzesiek’s success shows no signs of slowing, even while PUBG finds its numbers drop by over half due to Fortnite’s growing populari
Anyway, I'm getting riled up here lol. Back to the story. The Madison folks were doing great work, so they began to take on more and more worldbuilding work. Miramar came about as result of collaboration between the new, PUBG Madison team and the Korean team at HQ in Se
Because we’re steadily investing more and more in building our internal art teams (along with lots of other teams), Miramar used fewer external assets than Erangel, and Sanhok used fewer still. Our fourth map, the one coming out this winter, uses fewer still, but if we’re smart it’ll almost certainly still involve some mix of assets from different sources. This is a good th
Aside from those games, one of the biggest surprises on the list is PlayerUnknown's Battlegrounds - one of the most popular Battle Royale games on PC, which released on Xbox One last fall and has amassed quite the player count on the console. Unfortunately, PUBG 's player count on PC has been dwindling, and with H1Z1 now out on PS4 in open beta , this would be the perfect opportunity for Bluehole to expand to the PS4 and establish themselves as a force to be reckoned with on consoles, especially with Fortnite continuing to dominate in the Battle Royale sp
As mentioned, the Event Pass will be exclusive to the PC version of PlayerUnknown's Battlegrounds for the time being. Though it's expected to be ported to Xbox One down the line. An alternative version is already available on PUBG Mobile , as the Royale Pass system launched yesterday. The Royale Pass is also a typical Battle Pass, though it rewards Crate Currency whereas the Event Pass appears to be distancing itself from Crates as much as possi
They say that all's fair in love and war, so PUBG is here to remind its players just that. According to PUBG Corp. on Steam , a new update is coming to PUBG that will tweak some of the game's biggest draws and weaknesses. According to the post, the main aim is to level the playing field when it comes to the battle royale's weap
The Battle Pass system is an extremely popular feature used in games including both Fortnite and Paladins . Each Pass is time-limited, requiring players to complete assorted in-game challenges to level up their Pass and unlock new content. Some content is available to all players, but a majority of the content is locked behind a premium version of the P
While recent E3 2018 leaks have proven to be real, it's always worth taking rumored information with a grain of salt. Regardless of whether or not this is Sony's schedule for their pre-E3 press conference, gamers won't have to wait long to find out as the PlayStation E3 briefing is in just one w
PlayerUnknown's Battlegrounds has launched its very first Event Pass, the 30-day Sanhok Event Pass, and players are already incredibly frustrated. The Pass, which grants rewards to pubg Collectibles players for leveling up via daily time invested and the completion of challenges, has been shown to demand a level of commitment that can be described as excessive. Further, it may even be impossible to complete without paying for the Premium P
These sorts of issues are pretty much always more complicated than the Reddit meme version of the story ("hehe XD asset flip") so keep that in mind whenever you see someone telling oversimplified ta
PUBG 's Event Pass is, it seems, exactly the same as a standard Battle Pass. All PUBG players can complete daily, weekly, and event-exclusive challenges to level up their Event Pass. After earning certain levels, free DLC like clothing and weapon skins will unlock and a premium version of the Event Pass will unlock more faster. Players will have around four weeks to complete each Event Pass and can upgrade from the free version to the premium version at any time to unlock any DLC associated with their earned lev