The term "asset flip" refers to when a developer buys generic items available in an engine's storefront, like Unreal or Unity, and plops them into the game. These can include things from character models to buildings to environmental effects. The problem arises when developers use these assets to cheaply and quickly produce new maps or environments for their g
After months of waiting, **PlayerUnknown's Battlegrounds ** is finally releasing the full version of its Sanhok map on June 22. Coming exclusively to the PC version of the game, PUBG 's third map will be 1/4 the size of the other two, which makes it conveniently close to the dimensions of Fortnite . As well as a new locale to explore, players are also being lumbered with more controversial ways for PUBG Corp. to make money thanks to a Fortnite -inspired event p
From the beginning, our first map (Erangel) was a combination of in-house work at our HQ in Korea, some direct purchasing of assets, and outsourced art work from a team based in the American midwest. Basically, a few Americans built the Military Base on Erangel. That went so well that Korea decided to build a proper PUBG Corp. studio in Madison, Wisconsin for an in-house art t
Although **PlayerUnknown's Battlegrounds ** is still trailing Fortnite in terms of players, Brendan 'PlayerUnknown' Greene is still pushing forward with Sanhok and hopes to keep cashing in on the seemingly never-ending battle royale hype. Players are now subject to gambling-style loot boxes, real-money purchases for things like parachutes or on the Xbox One version, certain cosmetics, real-money purchases for season pass, all on top of the retail price for the game which still doesn't run too smoothly. That su
This means that no one weapon will be better than the rest, instead, forcing gamers to pick based on their own personal preference or what sticky situation they find themselves in. While some of the more popular ARs will undoubtedly be knocked down a peg or two, it also means that other fan-favorite peashooters will get seriously jacked up in the firepower sta
With Sanhok's smaller scale, matches are expected to be quicker and a dynamic weather system promises to cause trouble as PUBG whittles its 100 players down to one lucky winner. Sanhok has already been live on the test servers through four testing periods, but the time has come for its general release as developers promise yet more changes to what the test gamers have already s
It's quite likely that these promotional tactics are one of the issues that Bluehole has against Fortnite as several other battle royale games in the vein of PlayerUnknown's Battleground have been released without any legal ramifications. Considering how ownership over a genre is such a murky idea, and the fact that PUBG , while innovating and popularizing the battle royale sub-genre, is not the first game with such a survival mode, it's likely that the lawsuit will be settled over the small details. Bluehole has also complained about user interface similarities and that their weapons were cop
In a community announcement on Steam , PUBG Strategy revealed what makes Sanhok different to its larger rivals and what gamers can expect when they explore the dense jungles and forgotten temples of Southeast Asia. A big draw is the fact that loot will spawn more frequently than on the Erangel and Mirimar maps and there is a brand new weapon fighting the SCAR-L rifle for fan-favorite status. New to Sanhok is the QBZ95, an assault rifle with 5.56mm rounds that can hold up to 40 rounds. That isn't all that's new with the latest update tho
When Epic Games announced the addition of a free to play battle-royal mode to their then burgeoning title Fortnite , comparisons to Player Unknown's Battlegrounds quickly began to emerge. Since then, the shooter builder survival hybrid has become Battleground's biggest competitor and now it seems the rivalry has gone to new heights, with PUBG Corp. taking Epic Games to court over the two games similarit
As our in-house art teams built Miramar, they began to rely less on store-bought assets, although they continued to use them strategically, because it just doesn’t make sense to build everything in the game world yourself. We also re-used some things from Erangel in Miramar. One of our lead artists (a guy called Dave) puts it this
The event pass was put in place after developers decided against DLC content, saying they didn't want to divide gamers into the "haves" and the "have-nots." Ultimately, PUBG is still asking players to part with their hard-earned cash and has done nothing to address its sluggish and punishing progression system. Adding to this the unfair odds of the loot boxes (which they're also charging for to unlock) and PUBG will need to do more than introduce a new map to win over its crit
This lawsuit will likely have some important ramifications in the gaming scene beyond Korea. It will be interesting to see how the Korean court differentiates a game being clearly inspired by another and one that infringes upon copyright. Until then, both games will continue to be money-making machines for their respective compan