According to Rare, the studio wants to offer a balanced experience that's equal in almost every facet. In practice, that means a game with full feature parity, but more than that it means an equal playing field from day one. So Rare also says they're planning on launching Sea of Thieves day and date on both console and PC, with launch still on track for early 2
Ship customization seems to be another thing unearthed by the data-pirates. The files found seem to imply the ability to customize a ship's cannons, capstan (pirate talk for 'anchor holder'), livery, mast, and the captain's wheel. There are additional sections as well, listed under 'Ship misc' is a harpoon
For now, though, Rare will continue with the development of Sea of Thieves in preparation for its forthcoming launch. There's plenty to do, and Rare seems like they're adding new ideas as fast as they can come up with them. The studio just revealed how players can now get sick and vomit into a bucket, then use the bucket as a weapon against friends (or alli
A recent datamine of the game's files uncovered lots more Sea of Thieves content, including new enemies and animals such as parrots, pigs, and seagulls. The leak also pointed to lots of character and ship customization , from tattoos and eyepatches to a variety of ship hulls. With the game's microtransactions still a few months away, Rare is still working on the finer details but these datamined options do sound like the sort of cosmetic items that could be unlocked via microtransacti
Some prospective Sea of Thieves players may question the decision to include microtransactions, but Neate has an explanation for the business model. "Ultimately I have to look at the reality of running a game-as-service as a business," says the executive producer, adding that "My goal and everyone else's goal here is to have as many people as possible working on this, and just keep giving people reasons to return, reasons to have fun. We have to run that like a business, you need revenue coming
The beta for Sea of Thieves happened recently, and to not many people's surprise, dataminers got a hold of the game's data. What perhaps was not expected is what they found hidden beneath the sea of c
Below is another highly-anticipated indie title , except this one comes from a small developer that has already garnered plenty of respect in the industry. Capybara Games, the developer working on Below , previously released Super Time Force , the action shooter title that received rave reviews from both gamers and critics with it released in 2
Logan: To maybe explain a bit more about what our mission was, we started off with a treasure map in our possession that clued us in to an island that we should travel to. After consulting our sea chart in the lower deck of our ship, we set sail in the direction of our supposed treasure. And that’s when we hit the r
This is certainly going to strike a lot of hardcore Mega Man fans the wrong way, but the past fourteen or so months have been pretty bad for Keiji Inafune. From the change in Mighty No. 9's art-style to please click the following webpage failed Red Ash Kickstarter, which took place in the middle of the development of another partially crowd funded title, to the countless delays for the Mega Man spiritual successor, we've seen a member of video game royalty sully his good name a little bit. ReCore, the Armature Studios Xbox One exclusive that we actually know next to nothing about, is yet another Inafune project, and the hope here is that it fits in with Microsoft's new consumer-first messaging. If ReCore turns out to be another slightly shady situation, it could be the beginning of the end for this once-powerful developer. The real hope here is that ReCore winds up being an incredible new IP for Microsoft to focus on going forward, as the Xbox platform won't be able to rake in that Halo cash forever.
Azario: The first thing I wanted to yell when jumping into _ Sea of Thieves _ and seeing the DualShockers crew on our ship’s deck was, "Come on boys, we’re going on an adventure!" The game provides a unique type of immersion the moment you pick up the control and you immediately feel the need to play the role of pir
Despite experiencing a "rough" development process , Crackdown 3 ’s development finally seems on track for a 2017 release. The game’s explosive nature will rival that of Just Cause 3 , and finally give Crackdown fans the open-world sequel they’ve been begging for since the release of Crackdown 2 back in 2
This isn't the first time that Rare has talked about cross-play for Sea of Thieves , however. Earlier this year, when Rare first activated the closed alpha on PC, the team decided to try out cross-play just to see how it felt. Executive Producer Joe Neate called the experience "magical," explaining that it led him to question why any game would split player bases. But questions about balance and fairness prevented Rare from making it official straight away, however the more the studio considered cross-play, the more it realized there was no good reason not to include