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It's Time For A Red Dead Redemption Sequel

OfeliaCowper2398127 2025.12.26 02:23 조회 수 : 0

Playing in first-person means experiencing the world as it is happening because it's happening with only what can be seen wherever one may be looking. It’s easy to imagine the multiple scenarios that might be brought to life even more just from playing RDR2 in first-person. Horseback shootouts can have more feeling. Bar brawls will feel that true punch. Being chased down by whatever local law enforcement comprised of sheriff and deputy could feel palpably tense. While Rockstar has yet to show how first-person will function, hopefully they’ve taken some lessons out of their own book with GTAV. First-person has come a ways in games with titles such as Dishonored, Prey, Call of Duty and the like. While first-person might not be the main focus, Rockstar has an opportunity to appease players that will want to see through the eyes of Arthur Morgan.

Whether wanting to play in third-person as RDR2 is presented or taking the plunge and playing entirely in first-person, Red Dead Redemption 2 is sure to be fun. It just might be more fun playing entirely through the eyes of Arthur. Obviously, one is not better than the other, but having the opportunity to experience the West with ones’ own eyes on the ground level of it all, with the amount of detail Rockstar has put in is sure to be a wildly different experience. Red Dead Redemption 2 comes out October 27 for PC, PS4 and Xbox One.

When it was revealed that Red Dead Redemption 2 would be entirely playable in first-person it came as no surprise. GTAV made it possible when it made its way over to the latest generation of consoles so seeing that Rockstar’s next big open world game would be available in first-person made sense. While GTAV’s first-person wasn’t the best, even at times feeling like actions were happening for third-person while in first-person, it still created a sense of grounding that can always be appreciated in video games. If not thinking about playing Red Dead Redemption 2 in first-person; here’s a challenge — just give it a shot.


Cowboys, the Legends and Killers DLC pack is coming! If you've been enjoying tying people to train tracks and popping off during the standoffs in Red Dead Redemption for Xbox 360 and PlayStation 3, the additional content to that game-play experience is on its way. Fans of the original title Red Dead Revolver (for Xbox and PlayStation 2) will be pleased to know that 8 Red Dead Revolver characters are making their return to the Red Dead universe, along with 9 new multi-player m

Red Dead Redemption II’s landscapes seem representative of the feelings pulled up from a game like The Witcher 3 by how one plays in them. The Witcher 3 presented a blend of main storyline with endless possibilities of getting sidetracked in an open world out of curiosity. The opening shot during the credits followed up by the mountain side view says it all. As Breath of the Wild did when it showcased its open world, RDRII is showing these places to say ‘go there!’ Don’t worry RDRII, we will. When people think of the West/Frontier, it’s usually the setting of the first Red Dead Redemption 2 outfits|https://reddeadstation.Com/ Dead Redemption. RDRII is presenting a landscape that will be exciting to explore. North America has a landscape that is gorgeous giving to views that are cause to stop and soak it in. It'll be refreshing to visit something familiar even if alien to the present timeline. Anyone who has hiked into North American wilderness will know this feeling immediately.

I will immediately state that I'm not pointing a finger at Rockstar saying they copied another game. In this industry, like any art, learning from others goes a long way. Rockstar has always been able to craft exceptional games -- just look at the most recent years of success with GTAV Online or any of the GTAs. What has Rockstar learned? From the looks of it, that it’s possible to create epic playscapes representative of our real world that will be fun to play in without fantasy or sci-fi. It has gotten a bit tedious that every game that’s willing to put out these massive sandboxes restricts it to stories of fiction, except Rockstar of course. Covering a bit more ground, the upcoming Assassin’s Creed is also helping fill this much-needed role for games.


** Xbox LIVE Gamertags for 'Rockstar Social Club Multiplayer Event' ** RedDeadDev3, RedDeadDev4, RedDeadDev5, RedDeadDev6, RedDeadDev7, RedDeadDev8, RedDeadDev9, RedDeadDev10, RedDeadDev11, RedDeadDev12, RedDeadDev13, RedDeadDev14, RedDeadDev15, RedDeadDev16, RedDeadDev17, RedDeadD

Since it was developed by Rockstar, there were definite similarities between Grand Theft Auto gameplay-wise. Red Dead Redemption wasn’t just Grand Theft Auto in the old west, though; there was something more to the game. Sure, you could talk to your companion while you traversed the open landscape, but Red Dead Redemption had deeper gameplay mechanics than its modern counterpart. While the game was overall a standard third person action shooter, there were parts the completely stood out. It's a simple feature, but exploring every nook and cranny by way of horse was a unique and fresh way to find various locations. And since the game's release, riding horses to explore is becoming a more popular trend. The duels were another prominent feature. Utilizing the gunslinger mechanic which slowed down gameplay, duels offered a gruesomely unique experience.

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