Consider 2017's Battlefront 2 , a Star Wars property that borrows many of the same gameplay elements from Battlefield . There was an undeniably dedicated amount of work put into the singleplayer story of Battlefront 2 , and yet it was one of the lesser portions of that game. The Star Wars franchise is (more or less) known for engaging storytelling, but for a main IP like Star Wars ' Battlefront to have a story mode that's largely ignored or glossed over, it shows that EA's shooter gameplay carries itself over an engrossing storyline. Battlefield doesn't even have an established ethos or universe to draw from like Star Wars , so another story campaign in Battlefield likely won't do well unless it's revolution
Regardless, in a follow-up Tweet, Henderson provides a potential reveal window after reiterating that "everything [DICE] is doing" will be approved of by fans. Henderson ends his tweet by saying "don’t expect a reveal until Spring," and while this is still far off, this confirmation of a Spring reveal window is better than having no idea on when more information will be coming. A Spring reveal also lines up perfectly with the Holiday 2021 release date for Battlefield 6 that was confirmed by
Nowadays similar functionality is available in newer Battlefield games, but it feels more like an add-on than a prominent gameplay mechanic. Sure, you can still make holes in walls with your favorite explosive ordinance, but it's generally in service to just converting a wall into a doorway. There's no more purposeful destruction like in previous Battlefield titles . A prime example would be Bad Company 2 's Arica Harbor map, which has a city section densely populated with buildings. On the second attack wave of Rush, the attacking team largely has no proper sightlines without damaging or taking down most of the buildings. The game literally encourages the attacking team to utilize destruction to open up the map more and force an advantage over the defending t
Perhaps the worst thing now is Battlefield is dealing with an identity crisis. Being the gritty simulatory modern combat experience Battlefield is known for just isn't enough. Call of Duty: Modern Warfare does that, but also backs that with the characters like Captain Price who make the experience more memorable. Not only that, but Modern Warfare 's version of Ground War essentially became a version of Conquest from Battlefield , minus the destruction. A lot of what made Battlefield special, Call of Duty is now doing even bett
Regardless, it will be some time until Battlefield fans find out which leaker is correct and the friendly debate on the latest game's fan appeal is fully settled. Until then, messing around with the builds of Battlefield maps in Minecraft seems like a fun way for hardcore fans to start the waiting process for the reveal, as it seems like it is going to be a long
In order to stand up to Call of Duty , Battlefield 6 will have to take full advantage of next generation hardware for graphics and effects, amp up its sense of scale and action, revolutionize its own formula to blow Ground War out of the water, and offer a battle royale mode that applies the signature Battlefield flair to the most popular new genre of multiplayer shooter. The sense of scale should not be an issue- Battlefield has always excelled at making each individual player feel small in comparison to the planes roaring overhead, the explosions rocking the earth, and the hail of bullets whizzing past during each mad dash and brief, heroic moment. However, two main features will determine how much that matters in the face of CoD 's overwhelming popularity: an engaging and enduring setting, and innovation in signature game mechan
One of the defining aspects of Battlefield since the beginning has always been destruction. The mechanics have iterated and changed over the years, but in more recent titles in the franchise, destruction seems to have unintentionally become less important. Games like Bad Company and Battlefield 3 used to employ destruction in a functionally relevant website manner, making the mechanic an integral part of the environment design. Playing Rush in Bad Company 2 generally meant blowing holes into M-COM stations to breach and set a charge, or even take the whole building down if that's more via
For the better part of the last decade, the Battlefield series was the popular place to go for large-scale online multiplayer in the FPS space, offering players the opportunity to shoot it out on large maps in 64-player matches. That number’s almost quaint nowadays in the age of battle royale shooters that can support up to 200 players per match , but if the latest from the rumor mill is to be believed, it’s going to be bumped up considerably for the upcoming Battlefield
The current game in the series, Battlefield 5 , was marred with issues from the day it was released. The game not only felt incomplete, with its miniscule map roster and plethora of bugs, but future updates were incredibly inconsistent and many promised features never saw the light of day, such as the 5v5 competitive mode . Even its attempt at a battle royale mode, called Firestorm in Battlefield 5 , wasn’t safe from its own set of issues. Battlefield 5’s life cycle was so turbulent that its final content patch was released last summer , more than a year before the next game in the series is expected to rele