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평범한 선생님은 말을 하고, 좋은 선생님은 설명을 하며, 뛰어난 선생님은 몸소 보여주고, 위대한 선생님은 영감을 준다

Coming off my sore loser aftertaste of it not winning at least Best RPG at The Game Awards 2025, Kingdom Come: Deliverance 2 is an open-world RPG that blows the roof off of Starfield, or actually, any other kind of modern role-playing ti


Starfield side quests|https://Starfieldgalaxy.com/ is one of those games that became a modern sensation after Bethesda announced it as their next big thing, supposedly spanning 25 years of development. And while it got strapped with a rocket and everything else to create an absurd amount of hype alongside Elden Ring, let's just say the release was... interest


There's no doubt in my mind that Bethesda Game Studios will deliver good, if not incredible games with Starfield and The Elder Scrolls VI , whenever they actually end up releasing . If they want to keep their status in a genre that's always looking to raise the bar though, they need to create a world that gives a role-playing experience unlike anything we've seen before. They've definitely got plenty of time to flesh out tons of old and new ideas...so no pressure ri


Plus, with the dynamic gameplay and physics engine, there's an endless layer of creativity present here, from manipulating the game's environmental physics for cheating puzzles to using Link's abilities in unimaginable ways for resolving enemy encounters, one that evolves further with Tears of the King


What I'm proposing is that The Elder Scrolls VI should have a multitude of areas in the overworld where players can customize and create their own town and kingdom of sorts: refine and expand the tools given to players in Fallout 4 and apply them here. I think the game should allow players to truly personify their own town: perhaps you can build a town that houses the wicked, like werewolves, vampires, members of The Dark Brotherhood and more, or perhaps you could build something more conventional. All I'm suggesting is that if this mechanic is done well, players should be able to give their areas a sense of individual


Every planet in the solar system has clues, landmarks, ruins, and environmental twists that have meaning and purpose. And you're forced to carefully navigate everything on short notice and with no clear objectives, since the sun will go supernova every 22 minu


Bethesda's Starfield was the most exciting E3 announcement no one talked about. To be fair, Bethesda delivered a lot of chat-worthy things at its E3 presentation. Fallout 76 made headlines for taking the series in an MMO direction. A new Elder Scrolls game was finally announced. And Keegan-Michael Key even showed up in a hilarious reference to the Skyrim meme. With all of those amazing things, the news that Bethesda is creating an entirely new, next-gen IP sort of slipped under the radar. Well now its time to learn more about Starfie


For a few hours, the leaked Starfield screenshot looked really exciting, until it was debunked by the community. Interestingly, Skullzi has a record of reliable reports, and earlier in 2020, he leaked and confirmed a few other Starfield screenshots that were proven to be true. This time, however, the insider fell victim to the hype surrounding Bethesda's anticipated sci-fi RPG. That's a great lesson for everyone who naively assumes that everything they see on the Internet is t


That future might be very far off, but Howard has apparently been contemplating Starfield for a very long time. He mentioned to Eurogamer that Bethesda began putting together a team after Fallout 4 's launch. Which was in late 2015. However, the initial ideas were born as far back as 2


Despite the increased amount of Starfield -related leaks, the game continues to remain a mystery. This disappointing situation, however, might change quite soon as Microsoft is reportedly planning to hold a Bethesda-related gaming event somewhere in the middle of March. It could be an excellent opportunity to reveal some enticing information about Bethesda’s future and its upcoming projects - including, of course, Starfield . The event is yet to be officially confirmed as it is just another insider statement at the mom


If that is indeed the case, it may herald a gradual overhaul of how players purchase and play games. It could lead to a phase out of physical and digital one-time purchase copies in favor of monthly subscription streaming services. Bethesda's status as a prolific studio with a considerable degree of clout may make it the standard bearer for such a revolution, or at the very least, the forerunner in Microsoft's ongoing studio acquisition campa


Nintendo shook the industry and set a foundation for other titles to achieve when they released Zelda: Breath of the Wild , an open world take on the beloved adventure of an elven boy who stood against calamity. It's a world that becomes your sprawling playground, filled with puzzling shrines that test your wits, as well as quests that allow you to tackle their core objective in any way you ple


I believe Bethesda should revert back to this previous style and keep up with their trend of silent protagonists, as we saw in games like Fallout 3, Oblivion, and Skyrim . In my opinion, this more often allows the player to inject him or herself into each situation. It seems like Bethesda gave the protagonist in Fallout 4 a voice so that they could give the main storyline a little more "oomph," but I feel that this worked against the overall game more than it worked for it: that's especially considering that I don't think the story in Fallout 4 is all that memora

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